Компиляция мода

Версия Minecraft
1.7.10
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39
Как правильно скомпилировать мод, если использовал хук либу.Надо ли файлы хук либы оставлять в папке src при компиляции .Что надо писать в build.gradlew?Подскажите пж
 
516
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39
Код:
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.

Time: 19.01.19 14:37
Description: Registering texture

net.minecraft.client.renderer.StitcherException: Unable to fit: rpginventory:random_ringOfStrength - size: 512x512 - Maybe try a lowerresolution resourcepack?
    at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:76)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:260)
    at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
    at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
    at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:172)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
    at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:617)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(Stitcher.java:76)
    at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:260)
    at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)

-- Resource location being registered --
Details:
    Resource location: minecraft:textures/atlas/items.png
    Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
    at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
    at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:172)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:143)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:121)
    at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:617)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:327)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:552)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 10 (x86) version 10.0
    Java Version: 1.8.0_191, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 133905096 bytes (127 MB) / 276312064 bytes (263 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 3 total; -Xmn128M -Xmx1024M -XX:+UseConcMarkSweepGC
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJA    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJA    Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJA    rpginventory{1.0} [RPG Inventory] (MMOrpg mod-0.2.8.jar)
    GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.201.1201.0' Renderer: 'AMD Radeon(TM) R4 Graphics'
    Launched Version: Forge 1.7.10
    LWJGL: 2.9.1
    OpenGL: AMD Radeon(TM) R4 Graphics GL version 4.5.13399 Compatibility Profile Context 15.201.1201.0, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: Русский (Россия)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
 
1,057
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size: 512x512
что ты такое рендеришь, что тебе нужно юзать такие размеры?
 
1,470
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1,470
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Зачем вы используете такие большие текстуры? Хватит делать из майнкрафта не майнкрафт
 
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