@Override
public void renderTileEntityFast(TileInvise te, double x, double y, double z, float partialTicks, int destroyStage, float partial, BufferBuilder buffer) {
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
IBakedModel model = dispatcher.getModelForState(Blocks.DIAMOND_BLOCK.getDefaultState());
BlockPos blockpos = te.getPos();
GlStateManager.translate(x - blockpos.getX(), y - blockpos.getY(), z - blockpos.getZ());
dispatcher.getBlockModelRenderer().renderModel(te.getWorld(), model, te.getWorld().getBlockState(te.getPos()), te.getPos(), buffer, true);
}