package net.Entity.mob;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIAvoidEntity;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import ru.ewokmod.Main;
public class EntityEwok_Normal extends EntityMob {
public static ItemStack heldPick = new ItemStack(Items.wooden_hoe, 1);
public EntityEwok_Normal(World world)
{
super(world);
setSize(0.5F, 0.5F);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false));
this.tasks.addTask(2, new EntityAIWander(this, 1.0D));
this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(4, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
this.setCurrentItemOrArmor(0, heldPick);
this.setCurrentItemOrArmor(1, new ItemStack(Items.leather_boots));
this.setCurrentItemOrArmor(2, new ItemStack(Items.leather_chestplate));
this.equipmentDropChances[0] = 0.2F;
this.equipmentDropChances[1] = 0.2F;
this.equipmentDropChances[2] = 0.2F;
}
public EntityEwok_Normal(World world, double x, double y, double z)
{
this(world);
this.setPosition(x, y, z);
}
@Override
protected boolean isAIEnabled()
{
return true;
}
@Override
protected void applyEntityAttributes()
{
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D); // max health
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.28D); // movement speed
}
@Override
protected String getLivingSound()
{
return Main.MODID + ":mob.Ewok_Normal.ewoksong";
}
@Override
protected String getHurtSound()
{
return Main.MODID + ":mob.Ewok_Normal.hurt";
}
@Override
protected String getDeathSound()
{
return Main.MODID + ":mob.Ewok_Normal.die";
}
@Override
protected Item getDropItem()
{
return Items.bread;
}}
package net.Render.mob;
import net.ewokmod.models.ModelEwokArcher;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderBiped;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
public class RenderEntityEwok_Normal extends RenderBiped {
private static final ResourceLocation textureLocation = new ResourceLocation("ewokmod:textures/entity/Ewok_Normal.png");
public RenderEntityEwok_Normal(ModelBiped model, float setSize)
{
super(model, setSize);
}
@Override
protected ResourceLocation getEntityTexture(Entity par1Entity)
{
return textureLocation;
}
}
// Date: 04.06.2016 23:42:24
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package net.ewokmod.models;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelBiped extends ModelBase
{
//fields
ModelRenderer head;
ModelRenderer body;
ModelRenderer rightarm;
ModelRenderer leftarm;
ModelRenderer rightleg;
ModelRenderer leftleg;
public ModelBiped()
{
textureWidth = 64;
textureHeight = 64;
head = new ModelRenderer(this, 0, 0);
head.addBox(-4F, -8F, -4F, 8, 8, 8);
head.setRotationPoint(0F, 8F, 0F);
head.setTextureSize(64, 64);
head.mirror = true;
setRotation(head, 0F, 0F, 0F);
body = new ModelRenderer(this, 16, 16);
body.addBox(-4F, 0F, -2F, 8, 8, 4);
body.setRotationPoint(0F, 8F, 0F);
body.setTextureSize(64, 64);
body.mirror = true;
setRotation(body, 0F, 0F, 0F);
rightarm = new ModelRenderer(this, 40, 16);
rightarm.addBox(-3F, -2F, -2F, 4, 7, 4);
rightarm.setRotationPoint(-5F, 10F, 0F);
rightarm.setTextureSize(64, 64);
rightarm.mirror = true;
setRotation(rightarm, 0F, 0F, 0F);
leftarm = new ModelRenderer(this, 40, 16);
leftarm.addBox(-1F, -2F, -2F, 4, 7, 4);
leftarm.setRotationPoint(5F, 10F, 0F);
leftarm.setTextureSize(64, 64);
leftarm.mirror = true;
setRotation(leftarm, 0F, 0F, 0F);
rightleg = new ModelRenderer(this, 0, 18);
rightleg.addBox(-2F, 0F, -2F, 4, 8, 4);
rightleg.setRotationPoint(-2F, 16F, 0F);
rightleg.setTextureSize(64, 64);
rightleg.mirror = true;
setRotation(rightleg, 0F, 0F, 0F);
leftleg = new ModelRenderer(this, 0, 16);
leftleg.addBox(-2F, 0F, -2F, 4, 8, 4);
leftleg.setRotationPoint(2F, 16F, 0F);
leftleg.setTextureSize(64, 64);
leftleg.mirror = true;
setRotation(leftleg, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
head.render(f5);
body.render(f5);
rightarm.render(f5);
leftarm.render(f5);
rightleg.render(f5);
leftleg.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}