protected static final AxisAlignedBB BLOCK_TOP = new AxisAlignedBB(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox,
List<AxisAlignedBB> collidingBoxes, Entity entityIn, boolean p_185477_7_) {
addCollisionBoxToList(pos, entityBox, collidingBoxes, BLOCK_TOP);
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return BLOCK_TOP;
}
protected static final AxisAlignedBB BLOCK_TOP = new AxisAlignedBB(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox,
List<AxisAlignedBB> collidingBoxes, Entity entityIn, boolean p_185477_7_) {
addCollisionBoxToList(pos.up(), entityBox, collidingBoxes, BLOCK_TOP);
addCollisionBoxToList(pos, entityBox, collidingBoxes, BLOCK_TOP);
}