- 36
- 2
- 1
Имею 4 файла - 3 файла, помошники для работы косметики и 1 файл сама косметика, в данном случае шляпа.
Помошники:
Сама шляпа:
Хочу рендерить свои модельки косметики. Но не знаю как правильно.
Помошники:
CosmeticController.java:
package net.minecraft.client;
import net.minecraft.client.entity.AbstractClientPlayer;
public class CosmeticController {
public static boolean shouldRenderTopHat(AbstractClientPlayer player) {
return true;
}
public static float[] getTopHatColor(AbstractClientPlayer player) {
return new float[] {1, 1, 1};
}
}
CosmeticBase.java:
package net.minecraft.client;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.client.renderer.entity.RenderPlayer;
import net.minecraft.client.renderer.entity.layers.LayerRenderer;
public abstract class CosmeticBase implements LayerRenderer<AbstractClientPlayer>{
protected final RenderPlayer playerRenderer;
public CosmeticBase(RenderPlayer playerRenderer) {
this.playerRenderer = playerRenderer;
}
@Override
public void doRenderLayer(AbstractClientPlayer player, float limbSwing, float limbSwingAmount,
float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
// TODO Auto-generated method stub
if(player.hasPlayerInfo() && !player.isInvisible()) {
render(player, limbSwing, limbSwingAmount,
partialTicks, ageInTicks, netHeadYaw, headPitch, scale);
}
}
public abstract void render(AbstractClientPlayer player, float limbSwing, float limbSwingAmount,
float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale);
@Override
public boolean shouldCombineTextures() {
// TODO Auto-generated method stub
return false;
}
}
CosmeticModelBase.java:
package net.minecraft.client;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.entity.RenderPlayer;
public class CosmeticModelBase extends ModelBase{
protected final ModelBiped playerModel;
public CosmeticModelBase(RenderPlayer player) {
this.playerModel = player.getMainModel();
}
}
Сама шляпа:
CosmeticTopHat.java:
package net.minecraft.client;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.entity.RenderPlayer;
public class CosmeticModelBase extends ModelBase{
protected final ModelBiped playerModel;
public CosmeticModelBase(RenderPlayer player) {
this.playerModel = player.getMainModel();
}
}
Хочу рендерить свои модельки косметики. Но не знаю как правильно.