Нету obj модели оружия

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Версия Minecraft
1.7.10
Modelgp37.java:
//This File was created with the Minecraft-SMP Modelling Toolbox 2.1.4.0
// Copyright (C) 2019 Minecraft-SMP.de
// This file is for Flan's Flying Mod Version 4.0.x+

package com.flansmod.client.model.STALMINE2; //Path where the model is located

import com.flansmod.client.model.EnumAnimationType;
import com.flansmod.client.model.ModelGun;
import com.flansmod.common.vector.Vector3f;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.client.tmt.Coord2D;
import com.flansmod.client.tmt.Shape2D;

public class Modelgp37 extends ModelGun //Same as Filename
{
    int textureX = 512;
    int textureY = 512;

    public Modelgp37() //Same as Filename
    {
        gunModel = new ModelRendererTurbo[1];
        gunModel[0] = new ModelRendererTurbo(this, 0, 0, textureX, textureY); // Box 0

        gunModel[0].addObj ("Modelgp37");
        gunModel[0].setRotationPoint(0F, 0F, 0F);
        gunModel[0].setDefaultTexture ("gp37.png");


        ammoModel = new ModelRendererTurbo[1];
        ammoModel[0] = new ModelRendererTurbo(this, 0, 0, textureX, textureY); // Box 1

        ammoModel[0].addObj ("Modelgp37PATRONE");
        ammoModel[0].setRotationPoint(0F, 0F, 0F);
        ammoModel[0].setDefaultTexture ("gp37.png");


        translateAll(0F, 0F, 0F);


        flipAll();
    }
}
gp37:
Name G37
ShortName G37
//The ammo this gun uses (shortName)
Ammo g36Ammo
Icon G37
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23817
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2
//Damage in half hearts
Damage 5
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 2
ShootSound G36Shoot
ReloadSound MP40Reload
Mode FullAuto
//Bullet speed, default 3.0
BulletSpeed 10.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model STALMINE2.gp37
Texture gp37
ModelScale 1.0
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG flanMW4xScope flanMWForegrip flanMWFlashlight flanMWSingleFire flanMWBurstFire flanMWAutoFire
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob G36_Devgru G36_Devgru green 1 brown 1
я сделал конфиги obj оружия но не могу понять почему нет модели
 
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Путь до модели не тот, чекни гайд в Ангаре по флансу в вк паблос
 
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окей но где там гайд
 
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Привет я начинающий дайте пожалуйсо гайд по импорт obj оружию в flans спасибо заранее❤
 
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