Minecraft.getMinecraft().thePlayer.getDisplayName()
Minecraft.getMinecraft().getSession().getUsername()
package ru.laym.nameviewer;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
@Mod(modid = "nameviewer", name = "NicknameViewer", version = "1.0")
public class NicknameViewer {
public static int xPosition;
public static int yPosition;
@EventHandler
public void init(FMLInitializationEvent event) {
DrawHandler drawhandler = new DrawHandler();
MinecraftForge.EVENT_BUS.register(drawhandler);
FMLCommonHandler.instance().bus().register(drawhandler);
}
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
}
@EventHandler
public void postInit(final FMLPostInitializationEvent event) {
}
}
package ru.laym.nameviewer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.util.EnumChatFormatting;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
public class DrawHandler {
private Minecraft mc = Minecraft.getMinecraft();
private ScaledResolution scaled = new ScaledResolution(mc);
private int scaledX = scaled.getScaledWidth();
private int scaledY = scaled.getScaledHeight();
public String getString(){
String string = EnumChatFormatting.GOLD + "Ник: " + Minecraft.getMinecraft().thePlayer.getDisplayName();
return string;
}
public int getPosX(int xPos){
return xPos;
}
public int getPosY(int yPos){
return yPos;
}
public void draw() {
Minecraft.getMinecraft().fontRendererObj.drawString(getString(), getPosX(NicknameViewer.xPosition) , getPosY(NicknameViewer.yPosition), 0xFFFFFF);
}
@SubscribeEvent
public void onRenderOverlay(RenderGameOverlayEvent event) {
if (event.type == ElementType.TEXT) {
DrawHandler dh = new DrawHandler();
dh.draw();
}
}
}
Сам скомпилируешь, ну а если что-то не работает - напиши, не тестировал)
Создаем основной класс мода [code 1.8]
FMLCommonHandler.instance().bus().register(drawhandler);