Версия Minecraft
1.16.5
API
Forge
84
5
6
привет всем

Это снова рецепты(те самые где древорез и JEI)

А проблема в том что в JEI рецепты есть, а в самом древорезе их нет

В прошлый раз не чего у меня не вышло(прошлый раз)


Screen(до этого он тоже был, но я его переделал)
Java:
 private static final ResourceLocation BACKGROUND_TEXTURE = new ResourceLocation(ue.MODID, "textures/gui/container/woodcutter.png");

    private float sliderProgress;
    private boolean clickedOnSсroll;
    private int recipeIndexOffset;
    private boolean hasItemsInInputSlot;

    public WoodcutterScreen(WoodcutterContainer containerIn, PlayerInventory playerInv, ITextComponent titleIn) {
        super(containerIn, playerInv, titleIn);
        containerIn.setInventoryUpdateListener(this::onInventoryUpdate);
        --this.titleY;
    }
    @Override
    public void render(MatrixStack matrixStack, int mouseX, int mouseY, float partialTicks) {
        super.render(matrixStack, mouseX, mouseY, partialTicks);
        this.renderHoveredTooltip(matrixStack, mouseX, mouseY);
    }
    @Deprecated
    protected void drawGuiContainerBackgroundLayer(MatrixStack matrixStack, float partialTicks, int x, int y) {
        this.renderBackground(matrixStack);
        RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
        Objects.requireNonNull(this.minecraft).getTextureManager().bindTexture(BACKGROUND_TEXTURE);
        int i = this.guiLeft;
        int j = this.guiTop;
        this.blit(matrixStack, i, j, 0, 0, this.xSize, this.ySize);
        int k = (int)(41.0F * this.sliderProgress);
        this.blit(matrixStack, i + 119, j + 15 + k, 176 + (this.canScroll() ? 0 : 12), 0, 12, 15);
        int l = this.guiLeft + 52;
        int i1 = this.guiTop + 14;
        int j1 = this.recipeIndexOffset + 12;
        this.func_238853_b_(matrixStack, x, y, l, i1, j1);
        this.drawRecipesItems(l, i1, j1);
    }

    protected void renderHoveredTooltip(MatrixStack matrixStack, int x, int y) {
        super.renderHoveredTooltip(matrixStack, x, y);
        if (this.hasItemsInInputSlot) {
            int i = this.guiLeft + 52;
            int j = this.guiTop + 14;
            int k = this.recipeIndexOffset + 12;
            List<WoodcuttingRecipe> list = this.container.getRecipeList();

            for(int l = this.recipeIndexOffset; l < k && l < this.container.getRecipeListSize(); ++l) {
                int i1 = l - this.recipeIndexOffset;
                int j1 = i + i1 % 4 * 16;
                int k1 = j + i1 / 4 * 18 + 2;
                if (x >= j1 && x < j1 + 16 && y >= k1 && y < k1 + 18) {
                    this.renderTooltip(matrixStack, list.get(l).getRecipeOutput(), x, y);
                }
            }
        }

    }

    private void func_238853_b_(MatrixStack matrixStack, int x, int y, int p_238853_4_, int p_238853_5_, int p_238853_6_) {
        for(int i = this.recipeIndexOffset; i < p_238853_6_ && i < this.container.getRecipeListSize(); ++i) {
            int j = i - this.recipeIndexOffset;
            int k = p_238853_4_ + j % 4 * 16;
            int l = j / 4;
            int i1 = p_238853_5_ + l * 18 + 2;
            int j1 = this.ySize;
            if (i == this.container.getSelectedRecipe()) {
                j1 += 18;
            } else if (x >= k && y >= i1 && x < k + 16 && y < i1 + 18) {
                j1 += 36;
            }

            this.blit(matrixStack, k, i1 - 1, 0, j1, 16, 18);
        }

    }

    private void drawRecipesItems(int left, int top, int recipeIndexOffsetMax) {
        List<WoodcuttingRecipe> list = this.container.getRecipeList();

        for(int i = this.recipeIndexOffset; i < recipeIndexOffsetMax && i < this.container.getRecipeListSize(); ++i) {
            int j = i - this.recipeIndexOffset;
            int k = left + j % 4 * 16;
            int l = j / 4;
            int i1 = top + l * 18 + 2;
            Objects.requireNonNull(this.minecraft).getItemRenderer().renderItemAndEffectIntoGUI(list.get(i).getRecipeOutput(), k, i1);
        }

    }

    public boolean mouseClicked(double mouseX, double mouseY, int button) {
        this.clickedOnSсroll = false;
        if (this.hasItemsInInputSlot) {
            int i = this.guiLeft + 52;
            int j = this.guiTop + 14;
            int k = this.recipeIndexOffset + 12;

            for(int l = this.recipeIndexOffset; l < k; ++l) {
                int i1 = l - this.recipeIndexOffset;
                double d0 = mouseX - (double)(i + i1 % 4 * 16);
                double d1 = mouseY - (double)(j + i1 / 4 * 18);
                if (d0 >= 0.0D && d1 >= 0.0D && d0 < 16.0D && d1 < 18.0D && this.container.enchantItem(Objects.requireNonNull(Objects.requireNonNull(this.minecraft).player), l)) {
                    Minecraft.getInstance().getSoundHandler().play(SimpleSound.master(SoundEvents.UI_STONECUTTER_SELECT_RECIPE, 1.0F));
                    Objects.requireNonNull(this.minecraft.playerController).sendEnchantPacket((this.container).windowId, l);
                    return true;
                }
            }

            i = this.guiLeft + 119;
            j = this.guiTop + 9;
            if (mouseX >= (double)i && mouseX < (double)(i + 12) && mouseY >= (double)j && mouseY < (double)(j + 54)) {
                this.clickedOnSсroll = true;
            }
        }

        return super.mouseClicked(mouseX, mouseY, button);
    }

    public boolean mouseDragged(double mouseX, double mouseY, int button, double dragX, double dragY) {
        if (this.clickedOnSсroll && this.canScroll()) {
            int i = this.guiTop + 14;
            int j = i + 54;
            this.sliderProgress = ((float)mouseY - (float)i - 7.5F) / ((float)(j - i) - 15.0F);
            this.sliderProgress = MathHelper.clamp(this.sliderProgress, 0.0F, 1.0F);
            this.recipeIndexOffset = (int)((double)(this.sliderProgress * (float)this.getHiddenRows()) + 0.5D) * 4;
            return true;
        } else {
            return super.mouseDragged(mouseX, mouseY, button, dragX, dragY);
        }
    }

    public boolean mouseScrolled(double mouseX, double mouseY, double delta) {
        if (this.canScroll()) {
            int i = this.getHiddenRows();
            this.sliderProgress = (float)((double)this.sliderProgress - delta / (double)i);
            this.sliderProgress = MathHelper.clamp(this.sliderProgress, 0.0F, 1.0F);
            this.recipeIndexOffset = (int)((double)(this.sliderProgress * (float)i) + 0.5D) * 4;
        }

        return true;
    }

    private boolean canScroll() {
        return this.hasItemsInInputSlot && this.container.getRecipeListSize() > 12;
    }

    protected int getHiddenRows() {
        return (this.container.getRecipeListSize() + 4 - 1) / 4 - 3;
    }

    private void onInventoryUpdate() {
        this.hasItemsInInputSlot = this.container.hasItemsinInputSlot();
        if (!this.hasItemsInInputSlot) {
            this.sliderProgress = 0.0F;
            this.recipeIndexOffset = 0;
        }

    }


UERecipes(RecipeType и Serializer)

Java:
public class UERecipes {

    public static class UESerializers {


        public static  DeferredRegister<IRecipeSerializer<?>> RECIPE_SERIALIZERS = DeferredRegister.create(ForgeRegistries.RECIPE_SERIALIZERS, ue.MODID);

        public static final RegistryObject<IRecipeSerializer<WoodcuttingRecipe>> WOODCUTTING = RECIPE_SERIALIZERS.register("woodcutting", () -> new WoodcuttingRecipe.Serializer(WoodcuttingRecipe::new){


                });

        public static void register(IEventBus eventBus) {RECIPE_SERIALIZERS.register(eventBus);}

    }


    public static class UERecipeType {

        public static final IRecipeType<WoodcuttingRecipe> WOODCUTTING = IRecipeType.register(ue.MODID + ":woodcutting");
    }


}


если нужна крафтилка или класс рецепта можете обратится в предыдущую тему
 
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