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Времени доброго суток , будет очень много кода.
Создал кастомную , будем называть её печь.
В ней есть 4 слота.
топливо
2 слота входа
выход.
Всё работает адекватно , кроме выхода.
Описываю проблемы
1. Если забиваю рецепт , допустим Кость + Яблоко = Алмаз и Яблоко + Кость = Алмаз , То второй вариант уже не работает .
2. Если забираю со слота выхода левой кнопкой мыши,предмет просто демолекулируется и исчезает во времени и пространстве. Плюс к этому,рецепт который был связан с этим выходом просто перестает работать , вообще.
3. Если предмет выкидывать (навести мышь + нажать Q) , то после смены пары рецептов или просто крафтов , он может начать выдавать не 1 предмет на выходе, а 2 , потом 4 и так повышение вплоть до полного стака.
4. Помогите пожалуйста я уже 4 дня не сплю , фиксить пытаюсь.
Код всех классов прилагаю ниже
Сам Блок :
Контейнер:
TileEntity:
GUI:
Рецепты:
Слот топлива:
Слот Выхода:
Создал кастомную , будем называть её печь.
В ней есть 4 слота.
топливо
2 слота входа
выход.
Всё работает адекватно , кроме выхода.
Описываю проблемы
1. Если забиваю рецепт , допустим Кость + Яблоко = Алмаз и Яблоко + Кость = Алмаз , То второй вариант уже не работает .
2. Если забираю со слота выхода левой кнопкой мыши,предмет просто демолекулируется и исчезает во времени и пространстве. Плюс к этому,рецепт который был связан с этим выходом просто перестает работать , вообще.
3. Если предмет выкидывать (навести мышь + нажать Q) , то после смены пары рецептов или просто крафтов , он может начать выдавать не 1 предмет на выходе, а 2 , потом 4 и так повышение вплоть до полного стака.
4. Помогите пожалуйста я уже 4 дня не сплю , фиксить пытаюсь.
Код всех классов прилагаю ниже
Сам Блок :
Код:
public class BlockChemicFire extends BlockBase
{
public static final PropertyDirection FACING = BlockHorizontal.FACING;
public static final PropertyBool BURNING = PropertyBool.create("burning");
public BlockChemicFire(String name)
{
super(name, Material.IRON);
setSoundType(SoundType.METAL);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(BURNING, false));
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Item.getItemFromBlock(MainBlocks.CHEMIC);
}
@Override
public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
{
return new ItemStack(MainBlocks.CHEMIC);
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
if(!worldIn.isRemote)
{
playerIn.openGui(Main.instance, Reference.GUI_CHEMICFIRE, worldIn, pos.getX(), pos.getY(), pos.getZ());
}
return true;
}
@Override
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
{
if (!worldIn.isRemote)
{
IBlockState north = worldIn.getBlockState(pos.north());
IBlockState south = worldIn.getBlockState(pos.south());
IBlockState west = worldIn.getBlockState(pos.west());
IBlockState east = worldIn.getBlockState(pos.east());
EnumFacing face = (EnumFacing)state.getValue(FACING);
if (face == EnumFacing.NORTH && north.isFullBlock() && !south.isFullBlock()) face = EnumFacing.SOUTH;
else if (face == EnumFacing.SOUTH && south.isFullBlock() && !north.isFullBlock()) face = EnumFacing.NORTH;
else if (face == EnumFacing.WEST && west.isFullBlock() && !east.isFullBlock()) face = EnumFacing.EAST;
else if (face == EnumFacing.EAST && east.isFullBlock() && !west.isFullBlock()) face = EnumFacing.WEST;
worldIn.setBlockState(pos, state.withProperty(FACING, face), 2);
}
}
public static void setState(boolean active, World worldIn, BlockPos pos)
{
IBlockState state = worldIn.getBlockState(pos);
TileEntity tileentity = worldIn.getTileEntity(pos);
//if(active) worldIn.setBlockState(pos, BlockInit.SINTERING_FURNACE.getDefaultState().withProperty(FACING, state.getValue(FACING)).withProperty(BURNING, true), 3);
//else worldIn.setBlockState(pos, BlockInit.SINTERING_FURNACE.getDefaultState().withProperty(FACING, state.getValue(FACING)).withProperty(BURNING, false), 3);
if(tileentity != null)
{
tileentity.validate();
worldIn.setTileEntity(pos, tileentity);
}
}
@Override
public boolean hasTileEntity(IBlockState state)
{
return true;
}
@Override
public TileEntity createTileEntity(World world, IBlockState state)
{
return new TileEntityChemicFire();
}
@Override
public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand)
{
return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
worldIn.setBlockState(pos, this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2);
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
public IBlockState withRotation(IBlockState state, Rotation rot)
{
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
}
@Override
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
{
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
}
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] {BURNING,FACING});
}
@Override
public IBlockState getStateFromMeta(int meta)
{
EnumFacing facing = EnumFacing.getFront(meta);
if(facing.getAxis() == EnumFacing.Axis.Y) facing = EnumFacing.NORTH;
return this.getDefaultState().withProperty(FACING, facing);
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((EnumFacing)state.getValue(FACING)).getIndex();
}
}
Код:
public class ContainerChemicFire extends Container
{
private final TileEntityChemicFire tileentity;
private int cookTime, totalCookTime, burnTime, currentBurnTime;
public ContainerChemicFire(InventoryPlayer player, TileEntityChemicFire tileentity)
{
this.tileentity = tileentity;
IItemHandler handler = tileentity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
this.addSlotToContainer(new SlotItemHandler(handler, 0, 26, 11));
this.addSlotToContainer(new SlotItemHandler(handler, 1, 26, 59));
this.addSlotToContainer(new SlotFuel(handler, 2, 7, 35));
this.addSlotToContainer(new SlotOutPut(Minecraft.getMinecraft().player, handler, 3, 81, 35));
for(int y = 0; y < 3; y++)
{
for(int x = 0; x < 9; x++)
{
this.addSlotToContainer(new Slot(player, x + y*9 + 9, 8 + x*18, 84 + y*18));
}
}
for(int x = 0; x < 9; x++)
{
this.addSlotToContainer(new Slot(player, x, 8 + x * 18, 142));
}
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
for(int i = 0; i < this.listeners.size(); ++i)
{
IContainerListener listener = (IContainerListener)this.listeners.get(i);
if(this.cookTime != this.tileentity.getField(2)) listener.sendWindowProperty(this, 2, this.tileentity.getField(2));
if(this.burnTime != this.tileentity.getField(0)) listener.sendWindowProperty(this, 0, this.tileentity.getField(0));
if(this.currentBurnTime != this.tileentity.getField(1)) listener.sendWindowProperty(this, 1, this.tileentity.getField(1));
if(this.totalCookTime != this.tileentity.getField(3)) listener.sendWindowProperty(this, 3, this.tileentity.getField(3));
}
this.cookTime = this.tileentity.getField(2);
this.burnTime = this.tileentity.getField(0);
this.currentBurnTime = this.tileentity.getField(1);
this.totalCookTime = this.tileentity.getField(3);
}
@Override
@SideOnly(Side.CLIENT)
public void updateProgressBar(int id, int data)
{
this.tileentity.setField(id, data);
}
@Override
public boolean canInteractWith(EntityPlayer playerIn)
{
return this.tileentity.isUsableByPlayer(playerIn);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
{
ItemStack stack = ItemStack.EMPTY;
Slot slot = (Slot)this.inventorySlots.get(index);
if(slot != null && slot.getHasStack())
{
ItemStack stack1 = slot.getStack();
stack = stack1.copy();
if(index == 3)
{
if(!this.mergeItemStack(stack1, 4, 40, true)) return ItemStack.EMPTY;
slot.onSlotChange(stack1, stack);
}
else if(index != 2 && index != 1 && index != 0)
{
Slot slot1 = (Slot)this.inventorySlots.get(index + 1);
if(!RecipesChemicFire.getInstance().getSinteringResult(stack1, slot1.getStack()).isEmpty())
{
if(!this.mergeItemStack(stack1, 0, 2, false))
{
return ItemStack.EMPTY;
}
else if(TileEntityChemicFire.isItemFuel(stack1))
{
if(!this.mergeItemStack(stack1, 2, 3, false)) return ItemStack.EMPTY;
}
else if(TileEntityChemicFire.isItemFuel(stack1))
{
if(!this.mergeItemStack(stack1, 2, 3, false)) return ItemStack.EMPTY;
}
else if(TileEntityChemicFire.isItemFuel(stack1))
{
if(!this.mergeItemStack(stack1, 2, 3, false)) return ItemStack.EMPTY;
}
else if(index >= 4 && index < 31)
{
if(!this.mergeItemStack(stack1, 31, 40, false)) return ItemStack.EMPTY;
}
else if(index >= 31 && index < 40 && !this.mergeItemStack(stack1, 4, 31, false))
{
return ItemStack.EMPTY;
}
}
}
else if(!this.mergeItemStack(stack1, 4, 40, false))
{
return ItemStack.EMPTY;
}
if(stack1.isEmpty())
{
slot.putStack(ItemStack.EMPTY);
}
else
{
slot.onSlotChanged();
}
if(stack1.getCount() == stack.getCount()) return ItemStack.EMPTY;
slot.onTake(playerIn, stack1);
}
return stack;
}
}
Код:
public class TileEntityChemicFire extends TileEntity implements ITickable
{
private ItemStackHandler handler = new ItemStackHandler(4);
private String customName;
private ItemStack smelting = ItemStack.EMPTY;
private int burnTime;
private int currentBurnTime;
private int cookTime;
private int totalCookTime = 80;
@Override
public boolean hasCapability(Capability<?> capability, EnumFacing facing)
{
if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return true;
else return false;
}
@Override
public <T> T getCapability(Capability<T> capability, EnumFacing facing)
{
if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return (T) this.handler;
return super.getCapability(capability, facing);
}
public boolean hasCustomName()
{
return this.customName != null && !this.customName.isEmpty();
}
public void setCustomName(String customName)
{
this.customName = customName;
}
@Override
public ITextComponent getDisplayName()
{
return this.hasCustomName() ? new TextComponentString(this.customName) : new TextComponentTranslation("");
}
@Override
public void readFromNBT(NBTTagCompound compound)
{
super.readFromNBT(compound);
this.handler.deserializeNBT(compound.getCompoundTag("Inventory"));
this.burnTime = compound.getInteger("BurnTime");
this.cookTime = compound.getInteger("CookTime");
this.totalCookTime = compound.getInteger("CookTimeTotal");
this.currentBurnTime = getItemBurnTime((ItemStack)this.handler.getStackInSlot(2));
if(compound.hasKey("CustomName", 8)) this.setCustomName(compound.getString("CustomName"));
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound compound)
{
super.writeToNBT(compound);
compound.setInteger("BurnTime", (short)this.burnTime);
compound.setInteger("CookTime", (short)this.cookTime);
compound.setInteger("CookTimeTotal", (short)this.totalCookTime);
compound.setTag("Inventory", this.handler.serializeNBT());
if(this.hasCustomName()) compound.setString("CustomName", this.customName);
return compound;
}
public boolean isBurning()
{
return this.burnTime > 0;
}
@SideOnly(Side.CLIENT)
public static boolean isBurning(TileEntityChemicFire te)
{
return te.getField(0) > 0;
}
public void update()
{
ItemStack fuel = this.handler.getStackInSlot(2);
ItemStack output = RecipesChemicFire.getInstance().getSinteringResult(this.handler.getStackInSlot(0), this.handler.getStackInSlot(1) );
ItemStack slotUP = this.handler.getStackInSlot(0);
ItemStack slotDOWN = this.handler.getStackInSlot(1);
smelting = output;
if(this.isBurning() ) {
--this.burnTime;
}
if(cookTime > 0 && !this.canSmelt() ) {
--this.cookTime;
}
if(!this.isBurning() && !fuel.isEmpty()) {
this.burnTime = getItemBurnTime(fuel);
this.currentBurnTime = burnTime;
fuel.shrink(1);
}
// recipes
if(this.isBurning() && this.canSmelt() && !this.handler.getStackInSlot(0).isEmpty() && !this.handler.getStackInSlot(1).isEmpty() && this.handler.getStackInSlot(3).isEmpty() ) {
this.cookTime++;
if(cookTime == totalCookTime ) {
this.handler.getStackInSlot(0).shrink(1);
this.handler.getStackInSlot(1).shrink(1);
this.handler.insertItem(3, smelting, false);
cookTime = 0;
}
}
}
private boolean canSmelt()
{
if(((ItemStack)this.handler.getStackInSlot(0)).isEmpty() || ((ItemStack)this.handler.getStackInSlot(1)).isEmpty()) return false;
else
{
ItemStack result = RecipesChemicFire.getInstance().getSinteringResult((ItemStack)this.handler.getStackInSlot(0), (ItemStack)this.handler.getStackInSlot(1));
if(result.isEmpty()) return false;
else
{
if (this.handler.getStackInSlot(3).isEmpty() == true) return true;
else return false;
}
}
}
public static int getItemBurnTime(ItemStack fuel)
{
if(fuel.isEmpty()) return 0;
else
{
Item item = fuel.getItem();
if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.AIR)
{
Block block = Block.getBlockFromItem(item);
if (block == Blocks.WOODEN_SLAB) return 150;
if (block.getDefaultState().getMaterial() == Material.WOOD) return 300;
if (block == Blocks.COAL_BLOCK) return 16000;
}
if (item instanceof ItemTool && "WOOD".equals(((ItemTool)item).getToolMaterialName())) return 200;
if (item instanceof ItemSword && "WOOD".equals(((ItemSword)item).getToolMaterialName())) return 200;
if (item instanceof ItemHoe && "WOOD".equals(((ItemHoe)item).getMaterialName())) return 200;
if (item == Items.STICK) return 100;
if (item == Items.COAL) return 1600;
if (item == Items.LAVA_BUCKET) return 20000;
if (item == Item.getItemFromBlock(Blocks.SAPLING)) return 100;
if (item == Items.BLAZE_ROD) return 2400;
return GameRegistry.getFuelValue(fuel);
}
}
public static boolean isItemFuel(ItemStack fuel)
{
return getItemBurnTime(fuel) > 0;
}
public boolean isUsableByPlayer(EntityPlayer player)
{
return this.world.getTileEntity(this.pos) != this ? false : player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
}
public int getField(int id)
{
switch(id)
{
case 0:
return this.burnTime;
case 1:
return this.currentBurnTime;
case 2:
return this.cookTime;
case 3:
return this.totalCookTime;
default:
return 0;
}
}
public void setField(int id, int value)
{
switch(id)
{
case 0:
this.burnTime = value;
break;
case 1:
this.currentBurnTime = value;
break;
case 2:
this.cookTime = value;
break;
case 3:
this.totalCookTime = value;
}
}
}
Код:
public class GuiChemicFire extends GuiContainer
{
private static final ResourceLocation TEXTURES = new ResourceLocation(Reference.MODID + ":textures/gui/chemic.png");
private final InventoryPlayer player;
private final TileEntityChemicFire tileentity;
public GuiChemicFire(InventoryPlayer player, TileEntityChemicFire tileentity)
{
super(new ContainerChemicFire(player, tileentity));
this.player = player;
this.tileentity = tileentity;
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
String tileName = this.tileentity.getDisplayName().getUnformattedText();
this.fontRenderer.drawString(tileName, (this.xSize / 2 - this.fontRenderer.getStringWidth(tileName) / 2) + 3, 8, 4210752);
this.fontRenderer.drawString(this.player.getDisplayName().getUnformattedText(), 122, this.ySize - 96 + 2, 4210752);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
{
GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f);
this.mc.getTextureManager().bindTexture(TEXTURES);
this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
if(TileEntityChemicFire.isBurning(tileentity))
{
int k = this.getBurnLeftScaled(13);
this.drawTexturedModalRect(this.guiLeft + 8, this.guiTop + 54 + 12 - k, 176, 12 - k, 14, k + 1);
}
int l = this.getCookProgressScaled(24);
this.drawTexturedModalRect(this.guiLeft + 44, this.guiTop + 36, 176, 14, l + 1, 16);
}
private int getBurnLeftScaled(int pixels)
{
int i = this.tileentity.getField(1);
if(i == 0) i = 200;
return this.tileentity.getField(0) * pixels / i;
}
private int getCookProgressScaled(int pixels)
{
int i = this.tileentity.getField(2);
int j = this.tileentity.getField(3);
return j != 0 && i != 0 ? i * pixels / j : 0;
}
}
Код:
public class RecipesChemicFire
{
private static final RecipesChemicFire INSTANCE = new RecipesChemicFire();
private final Table<ItemStack, ItemStack, ItemStack> smeltingList = HashBasedTable.<ItemStack, ItemStack, ItemStack>create();
private final Map<ItemStack, Float> experienceList = Maps.<ItemStack, Float>newHashMap();
public static RecipesChemicFire getInstance()
{
return INSTANCE;
}
private RecipesChemicFire()
{
addSinteringRecipe(new ItemStack(Items.BONE), new ItemStack(MainItems.POTION_WATER), new ItemStack(MainItems.POTION_HEAL_5), 0.0F);
addSinteringRecipe(new ItemStack(Items.APPLE), new ItemStack(MainItems.POTION_WATER), new ItemStack(MainItems.POTION_REGEN_1), 0.0F);
addSinteringRecipe(new ItemStack(Items.CARROT), new ItemStack(MainItems.POTION_WATER), new ItemStack(MainItems.POTION_NIGHTVISION), 0.0F);
}
public void addSinteringRecipe(ItemStack input1, ItemStack input2, ItemStack result, float experience)
{
if(getSinteringResult(input1, input2) != ItemStack.EMPTY) return;
this.smeltingList.put(input1, input2, result);
this.experienceList.put(result, Float.valueOf(experience));
}
public ItemStack getSinteringResult(ItemStack input1, ItemStack input2)
{
for(Entry<ItemStack, Map<ItemStack, ItemStack>> entry : this.smeltingList.columnMap().entrySet())
{
if(this.compareItemStacks(input1, (ItemStack)entry.getKey()))
{
for(Entry<ItemStack, ItemStack> ent : entry.getValue().entrySet())
{
if(this.compareItemStacks(input2, (ItemStack)ent.getKey()))
{
return (ItemStack)ent.getValue();
}
}
}
}
return ItemStack.EMPTY;
}
private boolean compareItemStacks(ItemStack stack1, ItemStack stack2)
{
return stack2.getItem() == stack1.getItem() && (stack2.getMetadata() == 32767 || stack2.getMetadata() == stack1.getMetadata());
}
public Table<ItemStack, ItemStack, ItemStack> getDualSmeltingList()
{
return this.smeltingList;
}
public float getSinteringExperience(ItemStack stack)
{
for (Entry<ItemStack, Float> entry : this.experienceList.entrySet())
{
if(this.compareItemStacks(stack, (ItemStack)entry.getKey()))
{
return ((Float)entry.getValue()).floatValue();
}
}
return 0.0F;
}
}
Код:
public class SlotFuel extends SlotItemHandler {
public SlotFuel(IItemHandler itemHandler, int index, int xPosition, int yPosition) {
super(itemHandler, index, xPosition, yPosition);
}
@Override
public boolean isItemValid(ItemStack stack) {
return TileEntityFurnace.isItemFuel(stack) || net.minecraft.inventory.SlotFurnaceFuel.isBucket(stack);
}
@Override
public int getItemStackLimit(ItemStack stack) {
return net.minecraft.inventory.SlotFurnaceFuel.isBucket(stack) ? 1 : super.getItemStackLimit(stack);
}
}
Код:
public class SlotOutPut extends SlotItemHandler {
private final EntityPlayer player;
private int removeCount;
public SlotOutPut(EntityPlayer player, IItemHandler itemHandler, int index,
int xPosition, int yPosition) {
super(itemHandler, index, xPosition, yPosition);
this.player = player;
}
@Override
public boolean isItemValid(ItemStack stack) {
return false;
}
@Override
public ItemStack decrStackSize(int amount) {
if (this.getHasStack())
this.removeCount += Math.min(amount, this.getStack().getCount());
return super.decrStackSize(amount);
}
@Override
public ItemStack onTake(EntityPlayer player, ItemStack stack) {
this.onCrafting(stack);
super.onTake(player, stack);
return stack;
}
@Override
protected void onCrafting(ItemStack stack, int amount) {
this.removeCount += amount;
this.onCrafting(stack);
}
@Override
protected void onCrafting(ItemStack stack) {
stack.onCrafting(this.player.world, this.player, this.removeCount);
if (!this.player.world.isRemote) {
int i = this.removeCount;
float f = RecipesChemicFire.getInstance().getSinteringExperience(stack);
if (f == 0.0F) {
i = 0;
} else if (f < 1.0F) {
int j = MathHelper.floor((float) i * f);
if (j < MathHelper.ceil((float) i * f) && Math.random() < (double) ((float) i * f - (float) j))
j++;
i = j;
}
while (i > 0) {
int k = EntityXPOrb.getXPSplit(i);
i -= k;
this.player.world.spawnEntity(new EntityXPOrb(this.player.world, this.player.posX,
this.player.posY + 0.5D, this.player.posZ + 0.5D, k));
}
}
this.removeCount = 0;
FMLCommonHandler.instance().firePlayerSmeltedEvent(this.player, stack);
}
}