public class MudGui extends Gui {
protected static final ResourceLocation MUD_OVERLAY_LOCATION = new ResourceLocation("textures/misc/mud.png");
public MudGui(Minecraft p_93005_) {
super(p_93005_);
}
@Override
public void render(PoseStack p_93031_, float p_93032_){
super.render(p_93031_, p_93032_);
this.renderTextureOverlay(MUD_OVERLAY_LOCATION, 255);
}
}