Tessellator t = Tessellator.instance;
t.startDrawingQuads();
t.addVertexWithUV(0.0D, (double)event.resolution.getScaledHeight(), -90.0D, 0.0D, 1.0D);
t.addVertexWithUV((double)event.resolution.getScaledWidth(), (double)event.resolution.getScaledHeight(), -90.0D, 1.0D, 1.0D);
t.addVertexWithUV((double)event.resolution.getScaledWidth(), 0.0D, -90.0D, 1.0D, 0.0D);
t.addVertexWithUV(0.0D, 0.0D, -90.0D, 0.0D, 0.0D);
t.draw();
А так вообще можно ?В армортике
Я если честно не знаюА так вообще можно ?
Tessellator t = Tessellator.instance;
t.startDrawingQuads();
t.addVertexWithUV(0.0D, (double)event.resolution.getScaledHeight(), -90.0D, 0.0D, 1.0D);
t.addVertexWithUV((double)event.resolution.getScaledWidth(), (double)event.resolution.getScaledHeight(), -90.0D, 1.0D, 1.0D);
t.addVertexWithUV((double)event.resolution.getScaledWidth(), 0.0D, -90.0D, 1.0D, 0.0D);
t.addVertexWithUV(0.0D, 0.0D, -90.0D, 0.0D, 0.0D);
t.draw();