public class GuiX extends GuiScreen {
GuiTextField inputField;
@Override
public void initGui() {
Keyboard.enableRepeatEvents(true);
inputField = new GuiTextField(fontRendererObj, width - 70, 4 + 14 * 1, 68, 12);
inputField.setMaxStringLength(10);
inputField.setText("");
}
@Override
public void onGuiClosed() {
Keyboard.enableRepeatEvents(false);
}
@Override
public void updateScreen() {
inputField.updateCursorCounter();
}
@Override
public void keyTyped(char character, int key) {
switch(key) {
case Keyboard.KEY_ESCAPE:
mc.displayGuiScreen((GuiScreen)null);
mc.setIngameFocus();
break;
default:
inputField.textboxKeyTyped(character, key);
break;
}
}
@Override
public void mouseClicked(int mouseX, int mouseY, int state) {
inputField.mouseClicked(mouseX, mouseY, state);
super.mouseClicked(mouseX, mouseY, state);
}
@Override
public void drawScreen(int mouseX, int mouseY, float parTick) {
inputField.drawTextBox();
super.drawScreen(mouseX, mouseY, parTick);
}
}