Проблема с компиляцией

Java:
package net.narutoswords.listener;

import net.minecraftforge.client.event.*;
import net.minecraft.client.*;
import net.narutoswords.util.neat.*;
import net.minecraft.client.renderer.culling.*;
import net.minecraft.client.multiplayer.*;
import cpw.mods.fml.relauncher.*;
import java.util.*;
import cpw.mods.fml.common.eventhandler.*;
import net.minecraft.entity.boss.*;
import net.minecraft.entity.player.*;
import org.lwjgl.opengl.*;
import net.minecraft.client.renderer.*;
import net.minecraft.entity.monster.*;
import net.minecraft.init.*;
import java.awt.*;
import net.minecraft.util.*;
import net.minecraft.client.renderer.texture.*;
import net.minecraft.client.renderer.entity.*;
import net.minecraft.item.*;
import net.minecraft.entity.*;

public class NeatListener
{
    @SubscribeEvent
    public void onRenderWorldLast(final RenderWorldLastEvent event) {
        final Minecraft mc = Minecraft.getMinecraft();
        if (NeatConfig.renderInF1 || Minecraft.isGuiEnabled()) {
            final EntityLivingBase cameraEntity = mc.renderViewEntity;
            final Vec3 renderingVector = cameraEntity.getPosition(event.partialTicks);
            final Frustrum frustrum = new Frustrum();
            final double viewX = cameraEntity.lastTickPosX + (cameraEntity.posX - cameraEntity.lastTickPosX) * event.partialTicks;
            final double viewY = cameraEntity.lastTickPosY + (cameraEntity.posY - cameraEntity.lastTickPosY) * event.partialTicks;
            final double viewZ = cameraEntity.lastTickPosZ + (cameraEntity.posZ - cameraEntity.lastTickPosZ) * event.partialTicks;
            frustrum.setPosition(viewX, viewY, viewZ);
            final WorldClient client = mc.theWorld;
            final Set entities = (Set)ReflectionHelper.getPrivateValue((Class)WorldClient.class, (Object)client, new String[] { "entityList", "field_73032_d", "J" });
            for (final Entity entity : entities) {
                if (entity != null && entity instanceof EntityLiving && entity.isInRangeToRender3d(renderingVector.xCoord, renderingVector.yCoord, renderingVector.zCoord) && (entity.ignoreFrustumCheck || frustrum.isBoundingBoxInFrustum(entity.boundingBox))) {
                    if (!entity.isEntityAlive()) {
                        continue;
                    }
                    this.renderHealthBar((EntityLivingBase)entity, event.partialTicks, (Entity)cameraEntity);
                }
            }
        }
    }
    
    public void renderHealthBar(final EntityLivingBase passedEntity, final float partialTicks, final Entity viewPoint) {
        if (passedEntity.riddenByEntity == null) {
            EntityLivingBase entity;
            for (entity = passedEntity; entity.ridingEntity != null && entity.ridingEntity instanceof EntityLivingBase; entity = (EntityLivingBase)entity.ridingEntity) {}
            final Minecraft mc = Minecraft.getMinecraft();
            float pastTranslate = 0.0f;
            while (entity != null) {
                final float distance = passedEntity.getDistanceToEntity(viewPoint);
                if (distance <= 4.0f && passedEntity.canEntityBeSeen(viewPoint) && !entity.isInvisible() && (NeatConfig.showOnBosses || !(entity instanceof IBossDisplayData)) && (NeatConfig.showOnPlayers || !(entity instanceof EntityPlayer))) {
                    final double x = passedEntity.lastTickPosX + (passedEntity.posX - passedEntity.lastTickPosX) * partialTicks;
                    final double y = passedEntity.lastTickPosY + (passedEntity.posY - passedEntity.lastTickPosY) * partialTicks;
                    final double z = passedEntity.lastTickPosZ + (passedEntity.posZ - passedEntity.lastTickPosZ) * partialTicks;
                    final float scale = 0.026666673f;
                    final float maxHealth = entity.getMaxHealth();
                    final float health = Math.min(maxHealth, entity.getHealth());
                    if (maxHealth > 0.0f) {
                        final float percent = (float)(int)(health / maxHealth * 100.0f);
                        GL11.glPushMatrix();
                        GL11.glTranslatef((float)(x - RenderManager.renderPosX), (float)(y - RenderManager.renderPosY + passedEntity.height + NeatConfig.heightAbove), (float)(z - RenderManager.renderPosZ));
                        GL11.glNormal3f(0.0f, 1.0f, 0.0f);
                        GL11.glRotatef(-RenderManager.instance.playerViewY, 0.0f, 1.0f, 0.0f);
                        GL11.glRotatef(RenderManager.instance.playerViewX, 1.0f, 0.0f, 0.0f);
                        GL11.glScalef(-scale, -scale, scale);
                        GL11.glDisable(2896);
                        GL11.glDepthMask(false);
                        GL11.glDisable(2929);
                        GL11.glDisable(3553);
                        GL11.glEnable(3042);
                        GL11.glBlendFunc(770, 771);
                        final Tessellator tessellator = Tessellator.instance;
                        final float padding = (float)NeatConfig.backgroundPadding;
                        final int bgHeight = NeatConfig.backgroundHeight;
                        final int barHeight = NeatConfig.barHeight;
                        float size = (float)NeatConfig.plateSize;
                        int r = 0;
                        int g = 255;
                        int b = 0;
                        ItemStack stack = null;
                        if (entity instanceof IMob) {
                            r = 255;
                            g = 0;
                            final EnumCreatureAttribute attr = entity.getCreatureAttribute();
                            switch (attr) {
                                case ARTHROPOD: {
                                    stack = new ItemStack(Items.spider_eye);
                                    break;
                                }
                                case UNDEAD: {
                                    stack = new ItemStack(Items.rotten_flesh);
                                    break;
                                }
                                default: {
                                    stack = new ItemStack(Items.skull, 1, 4);
                                    break;
                                }
                            }
                        }
                        if (entity instanceof IBossDisplayData) {
                            stack = new ItemStack(Items.skull);
                            size = (float)NeatConfig.plateSizeBoss;
                            r = 128;
                            g = 0;
                            b = 128;
                        }
                        final int armor = entity.getTotalArmorValue();
                        final boolean useHue = !NeatConfig.colorByType;
                        if (useHue) {
                            final float s = Math.max(0.0f, health / maxHealth / 3.0f - 0.07f);
                            final Color color = Color.getHSBColor(s, 1.0f, 1.0f);
                            r = color.getRed();
                            g = color.getGreen();
                            b = color.getBlue();
                        }
                        GL11.glTranslatef(0.0f, pastTranslate, 0.0f);
                        final float s = 0.5f;
                        String name = StatCollector.translateToLocal("entity." + EntityList.getEntityString((Entity)entity) + ".name");
                        if (entity instanceof EntityLiving && ((EntityLiving)entity).hasCustomNameTag()) {
                            name = EnumChatFormatting.ITALIC + ((EntityLiving)entity).getCustomNameTag();
                        }
                        final float namel = mc.fontRenderer.getStringWidth(name) * s;
                        if (namel + 20.0f > size * 2.0f) {
                            size = namel / 2.0f + 10.0f;
                        }
                        final float healthSize = size * (health / maxHealth);
                        if (NeatConfig.drawBackground) {
                            tessellator.startDrawingQuads();
                            tessellator.setColorRGBA(0, 0, 0, 64);
                            tessellator.addVertex((double)(-size - padding), (double)(-bgHeight), 0.0);
                            tessellator.addVertex((double)(-size - padding), (double)(barHeight + padding), 0.0);
                            tessellator.addVertex((double)(size + padding), (double)(barHeight + padding), 0.0);
                            tessellator.addVertex((double)(size + padding), (double)(-bgHeight), 0.0);
                            tessellator.draw();
                        }
                        tessellator.startDrawingQuads();
                        tessellator.setColorRGBA(127, 127, 127, 127);
                        tessellator.addVertex((double)(-size), 0.0, 0.0);
                        tessellator.addVertex((double)(-size), (double)barHeight, 0.0);
                        tessellator.addVertex((double)size, (double)barHeight, 0.0);
                        tessellator.addVertex((double)size, 0.0, 0.0);
                        tessellator.draw();
                        tessellator.startDrawingQuads();
                        tessellator.setColorRGBA(r, g, b, 127);
                        tessellator.addVertex((double)(-size), 0.0, 0.0);
                        tessellator.addVertex((double)(-size), (double)barHeight, 0.0);
                        tessellator.addVertex((double)(healthSize * 2.0f - size), (double)barHeight, 0.0);
                        tessellator.addVertex((double)(healthSize * 2.0f - size), 0.0, 0.0);
                        tessellator.draw();
                        GL11.glEnable(3553);
                        GL11.glPushMatrix();
                        GL11.glTranslatef(-size, -4.5f, 0.0f);
                        GL11.glScalef(s, s, s);
                        mc.fontRenderer.drawString(name, 0, 0, 16777215);
                        GL11.glPushMatrix();
                        float s2 = 0.75f;
                        GL11.glScalef(s2, s2, s2);
                        final int h = NeatConfig.hpTextHeight;
                        String maxHpStr = EnumChatFormatting.BOLD + "" + Math.round(maxHealth * 100.0) / 100.0;
                        String hpStr = "" + Math.round(health * 100.0) / 100.0;
                        final String percStr = (int)percent + "%";
                        if (maxHpStr.endsWith(".0")) {
                            maxHpStr = maxHpStr.substring(0, maxHpStr.length() - 2);
                        }
                        if (hpStr.endsWith(".0")) {
                            hpStr = hpStr.substring(0, hpStr.length() - 2);
                        }
                        if (NeatConfig.showCurrentHP) {
                            mc.fontRenderer.drawString(hpStr, 2, h, 16777215);
                        }
                        if (NeatConfig.showMaxHP) {
                            mc.fontRenderer.drawString(maxHpStr, (int)(size / (s * s2) * 2.0f) - 2 - mc.fontRenderer.getStringWidth(maxHpStr), h, 16777215);
                        }
                        if (NeatConfig.showPercentage) {
                            mc.fontRenderer.drawString(percStr, (int)(size / (s * s2)) - mc.fontRenderer.getStringWidth(percStr) / 2, h, -1);
                        }
                        GL11.glPopMatrix();
                        GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
                        int off = 0;
                        s2 = 0.5f;
                        GL11.glScalef(s2, s2, s2);
                        GL11.glTranslatef(size / (s * s2) * 2.0f - 16.0f, 0.0f, 0.0f);
                        mc.renderEngine.bindTexture(TextureMap.locationItemsTexture);
                        if (stack != null && NeatConfig.showAttributes) {
                            RenderItem.getInstance().renderIcon(off, 0, stack.getIconIndex(), 16, 16);
                            off -= 16;
                        }
                        if (armor > 0 && NeatConfig.showArmor) {
                            int ironArmor = armor % 5;
                            int diamondArmor = armor / 5;
                            if (!NeatConfig.groupArmor) {
                                ironArmor = armor;
                                diamondArmor = 0;
                            }
                            stack = new ItemStack((Item)Items.iron_chestplate);
                            for (int i = 0; i < ironArmor; ++i) {
                                RenderItem.getInstance().renderIcon(off, 0, stack.getIconIndex(), 16, 16);
                                off -= 4;
                            }
                            stack = new ItemStack((Item)Items.diamond_chestplate);
                            for (int i = 0; i < diamondArmor; ++i) {
                                RenderItem.getInstance().renderIcon(off, 0, stack.getIconIndex(), 16, 16);
                                off -= 4;
                            }
                        }
                        GL11.glPopMatrix();
                        GL11.glEnable(2929);
                        GL11.glDepthMask(true);
                        GL11.glEnable(2896);
                        GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
                        GL11.glPopMatrix();
                        pastTranslate = -(bgHeight + barHeight + padding);
                    }
                }
                final Entity riddenBy = entity.riddenByEntity;
                if (!(riddenBy instanceof EntityLivingBase)) {
                    return;
                }
                entity = (EntityLivingBase)riddenBy;
            }
        }
    }
}



Ругается на строку
Java:
for (final Entity entity : entities) {
Не знаю что делать
 

will0376

Токсичная личность
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1) такой вопрос - вопросы к твоему знанию синтаксиса языка. Не знаешь его - не лезь в майн.
2) что это за final везде? декомпил? с декомпильнутым кодом тут не помогают.
3) после п.2 продолжаем:
Ругается на строку
И что? На заборе тоже много что написано. Но мы не видим этого забора и не знаем что написано.
 
1,074
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Сверху