@SideOnly(Side.CLIENT)
public class твой слой implements LayerRenderer<AbstractClientPlayer>
{
public LayerCape()
{}
public void doRenderLayer(AbstractClientPlayer entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale)
{
//todo RENDER
}
public boolean shouldCombineTextures()
{
return false;
}
}