this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntitySheep.class, 12, 4, 4));
this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityPig.class, 10, 4, 4));
this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityChicken.class, 10, 4, 4));
this.spawnableCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityCow.class, 8, 4, 4));
this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySpider.class, 100, 4, 4));
this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityZombie.class, 100, 4, 4));
this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityCreeper.class, 100, 4, 4));
this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntitySlime.class, 100, 4, 4));
this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityEnderman.class, 10, 1, 4));
this.spawnableMonsterList.add(new BiomeGenBase.SpawnListEntry(EntityWitch.class, 5, 1, 1));
this.spawnableWaterCreatureList.add(new BiomeGenBase.SpawnListEntry(EntitySquid.class, 10, 4, 4));
this.spawnableCaveCreatureList.add(new BiomeGenBase.SpawnListEntry(EntityBat.class, 10, 8, 8));