package rpmod_client;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class model_shapka extends ModelBiped
{
//fields
ModelRenderer Shape1;
ModelRenderer Shape2;
ModelRenderer Shape3;
ModelRenderer Shape4;
public model_shapka()
{
textureWidth = 64;
textureHeight = 32;
Shape1 = new ModelRenderer(this, 0, 0);
Shape1.addBox(-5F, -8F, -4F, 1, 8, 8);
Shape1.setRotationPoint(0F, 0F, 0F);
Shape1.setTextureSize(64, 32);
Shape1.mirror = true;
setRotation(Shape1, 0F, 0F, 0F);
Shape2 = new ModelRenderer(this, 0, 0);
Shape2.addBox(-4.5F, -8.5F, -4F, 9, 1, 8);
Shape2.setRotationPoint(0F, 0F, 0F);
Shape2.setTextureSize(64, 32);
Shape2.mirror = true;
setRotation(Shape2, 0F, 0F, 0F);
Shape3 = new ModelRenderer(this, 0, 0);
Shape3.addBox(-4.5F, -8F, 3.5F, 9, 8, 1);
Shape3.setRotationPoint(0F, 0F, 0F);
Shape3.setTextureSize(64, 32);
Shape3.mirror = true;
setRotation(Shape3, 0F, 0F, 0F);
Shape4 = new ModelRenderer(this, 0, 0);
Shape4.addBox(4F, -8F, -4F, 1, 8, 8);
Shape4.setRotationPoint(0F, 0F, 0F);
Shape4.setTextureSize(64, 32);
Shape4.mirror = true;
setRotation(Shape4, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Shape1.render(f5);
Shape2.render(f5);
Shape3.render(f5);
Shape4.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity ent)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, ent);
}
}