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Всем привет.Создал печку.При нажатии правой кнопки мыши крашает майнкрафт.Краш лог http://pastebin.com/eriHQTTM .В чем может быть проблема?
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Dovakin написал(а):Приятно видеть код на пастебине. Дай 61 строку TutFurnace
[merge_posts_bbcode]Добавлено: 16.03.2015 21:22:43[/merge_posts_bbcode]Dovakin написал(а):Приятно видеть код на пастебине. Дай 61 строку TutFurnace
package com.thegrovesyproject.block;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import com.thegrovesyproject.lib.Strings;
import com.thegrovesyproject.main.MainRegistry;
import com.thegrovesyproject.tile_entity.TileEntityTutFurnace;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class TutFurnace extends BlockContainer {
@SideOnly(Side.CLIENT)
private IIcon top;
@SideOnly(Side.CLIENT)
private IIcon front;
private static boolean isBurning;
private final boolean isBurning2;
private final Random random = new Random();
protected TutFurnace(boolean isActive) {
super(Material.rock);
isBurning2 = isActive;
}
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconregister) {
this.blockIcon = iconregister.registerIcon(Strings.MODID + ":TutFurnaceSide");
this.front = iconregister.registerIcon(this.isBurning2 ? Strings.MODID + ":TutFurnaceActive" : Strings.MODID + ":TutFurnaceInactive");
this.top = iconregister.registerIcon(Strings.MODID + ":TutFurnaceTop");
}
public IIcon getIcon(int side, int meta) {
if (side == 1) {
return top;
} else if (side == 3) {
return front;
} else {
return this.blockIcon;
}
}
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) {
player.openGui(MainRegistry.modInstance, 0, world, x, y, z);
return true;
}
public Item getItemDropped(int par1, Random random, int par3) {
return Item.getItemFromBlock(TMBlock.tutFurnace);
}
public Item getItem(World world, int par2, int par3, int par4) {
return Item.getItemFromBlock(TMBlock.tutFurnace);
}
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
public TileEntity createNewTileEntity(World world, int par2)
{
return new TileEntityTutFurnace();
}
@SideOnly(Side.CLIENT)
public void onBlockAdded(World world, int x, int y, int z) {
super.onBlockAdded(world, x, y, z);
this.direction(world, x, y, z);
}
private void direction(World world, int x, int y, int z) {
if (!world.isRemote) {
Block direction = world.getBlock(x, y, z - 1);
Block direction1 = world.getBlock(x, y, z + 1);
Block direction2 = world.getBlock(x - 1, y, z);
Block direction3 = world.getBlock(x + 1, y, z);
byte byte0 = 3;
if (direction.func_149730_j() && direction.func_149730_j()) {
byte0 = 3;
}
if (direction1.func_149730_j() && direction1.func_149730_j()) {
byte0 = 2;
}
if (direction2.func_149730_j() && direction2.func_149730_j()) {
byte0 = 5;
}
if (direction3.func_149730_j() && direction3.func_149730_j()) {
byte0 = 4;
}
world.setBlockMetadataWithNotify(x, y, z, byte0, 2);
}
}
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entity, ItemStack itemstack) {
int direction = MathHelper.floor_double((double) (entity.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
if (direction == 0) {
world.setBlockMetadataWithNotify(x, y, z, 2, 2);
}
if (direction == 1) {
world.setBlockMetadataWithNotify(x, y, z, 5, 2);
}
if (direction == 2) {
world.setBlockMetadataWithNotify(x, y, z, 3, 2);
}
if (direction == 3) {
world.setBlockMetadataWithNotify(x, y, z, 4, 2);
}
if (itemstack.hasDisplayName()) {
((TileEntityTutFurnace) world.getTileEntity(x, y, z)).furnaceName(itemstack.getDisplayName());
}
}
public static void updateBlockState(boolean burning, World world, int x, int y, int z) {
int direction = world.getBlockMetadata(x, y, z);
TileEntity tileentity = world.getTileEntity(x, y, z);
isBurning = true;
if (burning) {
world.setBlock(x, y, z, TMBlock.tutFurnaceActive);
} else {
world.setBlock(x, y, z, TMBlock.tutFurnace);
}
isBurning = false;
world.setBlockMetadataWithNotify(x, y, z, direction, 2);
if (tileentity != null) {
tileentity.validate();
world.setTileEntity(x, y, z, tileentity);
}
}
public void breakBlock(World world, int x, int y, int z, Block block, int meta) {
if (!isBurning) {
TileEntityTutFurnace tileentitytutfurnace = (TileEntityTutFurnace) world.getTileEntity(x, y, z);
if (tileentitytutfurnace != null) {
for (int i = 0; i < tileentitytutfurnace.getSizeInventory(); ++i) {
ItemStack itemstack = tileentitytutfurnace.getStackInSlot(i);
if (itemstack != null) {
float f = this.random.nextFloat() * 0.6F + 0.1F;
float f1 = this.random.nextFloat() * 0.6F + 0.1F;
float f2 = this.random.nextFloat() * 0.6F + 0.1F;
while (itemstack.stackSize > 0) {
int j = this.random.nextInt(21) + 10;
if (j > itemstack.stackSize) {
j = itemstack.stackSize;
}
itemstack.stackSize -= j;
EntityItem entityitem = new EntityItem(world, (double) ((float) x + f), (double) ((float) y + f1), (double) ((float) z + f2), new ItemStack(itemstack.getItem(), j, itemstack.getItemDamage()));
if (itemstack.hasTagCompound()) {
entityitem.getEntityItem().setTagCompound(((NBTTagCompound) itemstack.getTagCompound().copy()));
}
float f3 = 0.025F;
entityitem.motionX = (double) ((float) this.random.nextGaussian() * f3);
entityitem.motionY = (double) ((float) this.random.nextGaussian() * f3 + 0.1F);
entityitem.motionZ = (double) ((float) this.random.nextGaussian() * f3);
world.spawnEntityInWorld(entityitem);
}
}
}
world.func_147453_f(x, y, z, block);
}
}
super.breakBlock(world, x, y, z, block, meta);
}
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World world, int x, int y, int z, Random random) {
if (this.isBurning2) {
int direction = world.getBlockMetadata(x, y, z);
float xx = (float) x + 0.5F, yy = (float) y + random.nextFloat() * 6.0F / 16.0F, zz = (float) z + 0.5F, xx2 = random.nextFloat() * 0.3F - 0.2F, zz2 = 0.5F;
if (direction == 4) {
world.spawnParticle("smoke", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);
world.spawnParticle("flame", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);
} else if (direction == 5) {
world.spawnParticle("smoke", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);
world.spawnParticle("flame", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);
} else if (direction == 3) {
world.spawnParticle("smoke", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);
world.spawnParticle("flame", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);
} else if (direction == 2) {
world.spawnParticle("smoke", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);
world.spawnParticle("flame", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);
}
}
}
}
Dovakin написал(а):Весь код дай
package com.thegrovesyproject.main;
import com.thegrovesyproject.block.TMBlock;
import com.thegrovesyproject.creativetabs.TMCreativeTabs;
import com.thegrovesyproject.entity.TMEntity;
import com.thegrovesyproject.handler.CraftingManager;
import com.thegrovesyproject.handler.TMGuiHandler;
import com.thegrovesyproject.item.TMItem;
import com.thegrovesyproject.lib.Strings;
import com.thegrovesyproject.world.TMWorld;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkRegistry;
@Mod(modid = Strings.MODID, name = Strings.name, version = Strings.version)
public class MainRegistry {
@SidedProxy(clientSide = "com.thegrovesyproject.main.ClientProxy", serverSide = "com.thegrovesyproject.main.ServerProxy")
public static ServerProxy proxy;
@Instance(Strings.MODID)
public static MainRegistry modInstance;
/**
* Loads before
* @param PreEvent
*/
@EventHandler
public static void PreLoad(FMLPreInitializationEvent PreEvent){
TMCreativeTabs.initialiseTabs();
TMBlock.mainRegistry();
TMItem.mainRegistry();
TMEntity.mainRegistry();
CraftingManager.mainRegistry();
TMWorld.mainRegistry();
TMHooks.mainRegistry();
proxy.registerTileEntities();
proxy.registerRenderThings();
}
/**
* Loads during
* @param event
*/
@EventHandler
public static void load(FMLInitializationEvent event){
proxy.registerNetworkStuff();
}
/**
* Loads after
* @param PostEvent
*/
@EventHandler
public static void PostLoad(FMLPostInitializationEvent PostEvent){
}
}
Oldestkon написал(а):Полностью главный класс мода скинь. Хочу видеть аннотацию @Instance, переменную под ней и modid.
К слову, открывать гуи надо только на сервере - он сам клиенту даст знать.
Код:if(!world.isRemote) openGui(...);
package com.thegrovesyproject.handler;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import com.thegrovesyproject.gui.GuiTutFurnace;
import com.thegrovesyproject.inventory.ContainerTutFurnace;
import com.thegrovesyproject.tile_entity.TileEntityTutFurnace;
import cpw.mods.fml.common.network.IGuiHandler;
public class TMGuiHandler implements IGuiHandler {
public TMGuiHandler (){
}
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if(ID == 0){
TileEntityTutFurnace tileEntityFurnace = (TileEntityTutFurnace) world.getTileEntity(x, y, z);
return new ContainerTutFurnace(player.inventory, tileEntityFurnace);
}
return null;
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if(ID == 0){
TileEntityTutFurnace tileEntityTestContainer = (TileEntityTutFurnace) world.getTileEntity(x, y, z);
return new GuiTutFurnace(player.inventory, tileEntityTestContainer);
}
return null;
}
}
timaxa007 написал(а):Где GuiHandler (NetworkRegistry.INSTANCE.registerGuiHandler)?
[merge_posts_bbcode]Добавлено: 16.03.2015 21:34:25[/merge_posts_bbcode]
И что написано в твоём GuiHandler'е?
Oldestkon написал(а):Выкинь всё из preload в load.Есть подозрение, что инстанс к этому времени ещё не меняется рефлексией из форджа.
Фигню сказал. Там же всё вызывается из события активации блока. Тем не менее, совет остается в силе.
Вообще не понимаю, нафига ты всё в preload запихал, ни в одном туторе такого нет.
Oldestkon написал(а):В главном классе содержимое метода PreLoad в метод load перенеси же, ну.
[merge_posts_bbcode]Добавлено: 16.03.2015 22:01:35[/merge_posts_bbcode]Dovakin написал(а):Его нет