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Вот код. Что я сделал не так?
[merge_posts_bbcode]Добавлено: 11.04.2016 23:15:01[/merge_posts_bbcode]
[merge_posts_bbcode]Добавлено: 11.04.2016 23:15:58[/merge_posts_bbcode]
[merge_posts_bbcode]Добавлено: 11.04.2016 23:19:15[/merge_posts_bbcode]
При заходе в мир - краш:
// Quite honestly, I wouldn't worry myself about that.
Time: 11.04.16 21:23
Description: Exception getting block type in world
java.lang.NullPointerException: Exception getting block type in world
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:207)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:119)
at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:221)
at net.minecraft.world.World.getChunkFromChunkCoords(World.java:482)
at net.minecraft.world.World.getBlock(World.java:387)
at net.minecraft.world.World.isAirBlock(World.java:410)
at net.minecraft.world.World.getTopBlock(World.java:371)
at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:93)
at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:794)
at net.minecraft.world.WorldServer.initialize(WorldServer.java:757)
at net.minecraft.world.World.<init>(World.java:296)
at net.minecraft.world.WorldServer.<init>(WorldServer.java:102)
at net.minecraft.world.WorldServerMulti.<init>(WorldServerMulti.java:14)
at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:66)
at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:207)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:119)
at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:221)
at net.minecraft.world.World.getChunkFromChunkCoords(World.java:482)
-- Requested block coordinates --
Details:
Found chunk: true
Location: World: (0,64,0), Chunk: (at 0,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Stacktrace:
at net.minecraft.world.World.getBlock(World.java:387)
at net.minecraft.world.World.isAirBlock(World.java:410)
at net.minecraft.world.World.getTopBlock(World.java:371)
at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:93)
at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:794)
at net.minecraft.world.WorldServer.initialize(WorldServer.java:757)
-- Affected level --
Details:
Level name: New World-----
All players: 0 total; []
Chunk stats: ServerChunkCache: 1 Drop: 0
Level seed: 22722767924299702
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.world.World.<init>(World.java:296)
at net.minecraft.world.WorldServer.<init>(WorldServer.java:102)
at net.minecraft.world.WorldServerMulti.<init>(WorldServerMulti.java:14)
at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:66)
at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_77, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 884317152 bytes (843 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 15, allocated: 29, tallocated: 77
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAA Forge{10.13.4.1614} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAA slimeranchermod{1.0} [Slime Rancher Mod] (bin)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
[21:23:10] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:393]: #@!@# Game crashed! Crash report saved to: #@!@# .\crash-reports\crash-2016-04-11_21.23.09-server.txt
[merge_posts_bbcode]Добавлено: 11.04.2016 23:15:01[/merge_posts_bbcode]
Код:
package com.moreportal.slimeranchermod;
import cpw.mods.fml.common.Mod;
import net.minecraftforge.common.BiomeDictionary;
import net.minecraftforge.common.BiomeManager;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.oredict.OreDictionary;
Код:
import static net.minecraftforge.common.BiomeDictionary.Type;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.biome.BiomeGenBase;
@Mod (modid = "slimeranchermod", name = "Slime Rancher Mod", version = "1.0")
Код:
public class BaseSlimeRancherMod {
public static final int FarFarRanch = 0;
public static Block redslimeore;
public static Block farfarranchgrunt;
public static Block farfarranchsubgrunt;
public static Block redslimeblock;
public static Block pressedredslimeblock;
public static Block farfarranchportal;
public static Block farfarranchstone;
public static Item redslimeball;
public static Item redslimeballandsteel;
public static RedSlimeOreGenerator redslimeoregenerator = new RedSlimeOreGenerator();
public static int DimID = 5;
public static final BiomeGenBase FarFarRanchBiome = new FarFarRanchBiome(5);
private static final Class<? extends WorldProvider> FarFarRanchProwider = null;
@EventHandler
public void preLoad(FMLPreInitializationEvent event)
{
redslimeblock = new RedSlimeBlock();
GameRegistry.registerBlock(redslimeblock, "redslimeblock");
GameRegistry.addRecipe(new ItemStack
(BaseSlimeRancherMod.redslimeblock, 1),
new Object[]{ "XXX", "XYX", "XXX",
('X'), Items.slime_ball, ('Y'), new ItemStack(Items.dye, 1, 1)});
redslimeball = new RedSlimeball()
.setUnlocalizedName("redslimeball");
GameRegistry.registerItem(redslimeball, "redslimeball");
redslimeballandsteel = new SlimeballAndSteel()
.setUnlocalizedName("redslimeballandsteel");
GameRegistry.registerItem(redslimeballandsteel, "redslimeballandsteel");
redslimeore = new RedSlimeOre();
GameRegistry.registerBlock(redslimeore, "redslimeore");
GameRegistry.registerWorldGenerator(redslimeoregenerator, 0);
GameRegistry.addShapelessRecipe(new ItemStack(BaseSlimeRancherMod.redslimeball, 8),
new Object[] {BaseSlimeRancherMod.redslimeblock});
farfarranchgrunt = new FarFarRanchGrunt();
GameRegistry.registerBlock(farfarranchgrunt, "farfarranchgrunt");
farfarranchsubgrunt = new FarFarRanchSubGrunt();
GameRegistry.registerBlock(farfarranchsubgrunt, "farfarranchsubgrunt");
farfarranchstone = new FarFarRanchStone();
GameRegistry.registerBlock(farfarranchstone, "farfarranchstone");
pressedredslimeblock = new PressedRedSlimeBlock();
GameRegistry.registerBlock(pressedredslimeblock, "pressedredslimeblock");
farfarranchportal = new FarFarRanchPortal();
GameRegistry.registerBlock(farfarranchportal, "farfarranchportal");
GameRegistry.addRecipe(new ItemStack
(BaseSlimeRancherMod.farfarranchportal, 1),
new Object[]{ "AAA", "AZA", "ACA",
('Z'), BaseSlimeRancherMod.redslimeball, ('A'), BaseSlimeRancherMod.pressedredslimeblock, ('C'), Items.flint_and_steel});
GameRegistry.addRecipe(new ItemStack
(BaseSlimeRancherMod.farfarranchportal, 1),
new Object[]{ "AAA", "A A", "ADA",
('A'), BaseSlimeRancherMod.pressedredslimeblock, ('D'), BaseSlimeRancherMod.redslimeballandsteel});
GameRegistry.addRecipe(new ItemStack
(BaseSlimeRancherMod.farfarranchportal, 1),
new Object[]{ "AAA", "ADA", "A A",
('A'), BaseSlimeRancherMod.pressedredslimeblock, ('D'), BaseSlimeRancherMod.redslimeballandsteel});
GameRegistry.addShapelessRecipe(new ItemStack(BaseSlimeRancherMod.pressedredslimeblock, 1),
new Object[] {BaseSlimeRancherMod.redslimeblock, BaseSlimeRancherMod.redslimeblock});
GameRegistry.addShapelessRecipe(new ItemStack(BaseSlimeRancherMod.redslimeballandsteel, 1),
new Object[] {BaseSlimeRancherMod.redslimeball, Items.flint_and_steel});
GameRegistry.addRecipe(new ItemStack
(BaseSlimeRancherMod.redslimeblock, 1),
new Object[]{ "ZZZ", "Z Z", "ZZZ",
('Z'), BaseSlimeRancherMod.redslimeball});
GameRegistry.addSmelting(redslimeblock, new ItemStack
(Items.slime_ball, 8), 0F);
GameRegistry.addSmelting(redslimeball, new ItemStack
(Items.slime_ball, 1), 0F);
GameRegistry.addSmelting(redslimeore, new ItemStack
(BaseSlimeRancherMod.redslimeball, 1), 0F);
BiomeGenBase FarFarRanchBiome = new FarFarRanchBiome(30);
BiomeManager.addSpawnBiome(new FarFarRanchBiome(30));
DimensionManager.registerProviderType(5, FarFarRanchProwider.class, true);
DimensionManager.registerDimension(5, 5);
}
public static void addNames()
{
LanguageRegistry.addName(redslimeball, "Slimeball");
}
public static void oreRegistration()
{
//1.3.2 OreDictionary.registerOre("ingotCopper", new ItemStack(ingotCopper));
//1.6.4
OreDictionary.registerOre("redslimeball", redslimeball);
}
public static void addOreRecipes()
{
Код:
}
Код:
}
[merge_posts_bbcode]Добавлено: 11.04.2016 23:15:58[/merge_posts_bbcode]
Код:
package com.moreportal.slimeranchermod;
Код:
import java.util.List;
import java.util.Random;
Код:
import net.minecraft.block.Block;
import net.minecraft.client.main.Main;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.init.Blocks;
import net.minecraft.util.IProgressUpdate;
import net.minecraft.util.MathHelper;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.SpawnerAnimals;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.MapGenBase;
import net.minecraft.world.gen.MapGenCaves;
import net.minecraft.world.gen.MapGenRavine;
import net.minecraft.world.gen.NoiseGeneratorOctaves;
import net.minecraft.world.gen.feature.WorldGenLakes;
import net.minecraft.world.gen.structure.MapGenMineshaft;
import net.minecraft.world.gen.structure.MapGenScatteredFeature;
import net.minecraft.world.gen.structure.MapGenStronghold;
import net.minecraft.world.gen.structure.MapGenVillage;
Код:
public class FarFarRancheChunkProwider implements IChunkProvider {
private Random rand;
private NoiseGeneratorOctaves noiseGen1;
private NoiseGeneratorOctaves noiseGen2;
private NoiseGeneratorOctaves noiseGen3;
private NoiseGeneratorOctaves noiseGen4;
public NoiseGeneratorOctaves noiseGen5;
public NoiseGeneratorOctaves noiseGen6;
public NoiseGeneratorOctaves mobSpawnerNoise;
private World worldObj;
private boolean mapFeaturesEnabled;
private double[] noiseArray;
private double[] stoneNoise = new double[256];
private MapGenBase caveGenerator = new MapGenCaves();
private MapGenStronghold strongholdGenerator = new MapGenStronghold();
private MapGenVillage villageGenerator = new MapGenVillage();
private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft();
private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature();
private MapGenBase ravineGenerator = new MapGenRavine();
private BiomeGenBase[] biomesForGeneration;
double[] noise3;
double[] noise1;
double[] noise2;
double[] noise5;
double[] noise6;
float[] parabolicField;
int[][] field_73219_j = new int[32][32];
private Block[] par3ArrayOfBlocks;
private Block[] par3ArrayOfBlocks2;
public void FarFarRanchChunkProwider(World par1World, long par2, boolean par4) {
this.worldObj = par1World;
this.mapFeaturesEnabled = par4;
this.rand = new Random(par2);
this.noiseGen1 = new NoiseGeneratorOctaves(this.rand, 16);
this.noiseGen2 = new NoiseGeneratorOctaves(this.rand, 16);
this.noiseGen3 = new NoiseGeneratorOctaves(this.rand, 8);
this.noiseGen4 = new NoiseGeneratorOctaves(this.rand, 4);
this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8);
}
public void generateTerrain(int par1, int par2, byte[] par3ArrayOfByte)
{
byte b0 = 4;
byte b1 = 16;
byte b2 = 63;
int k = b0 + 1;
byte b3 = 17;
int l = b0 + 1;
this.biomesForGeneration = this.worldObj.getWorldChunkManager().getBiomesForGeneration(this.biomesForGeneration, par1 * 4 - 2, par2 * 4 - 2, k + 5, l + 5);
this.noiseArray = this.initializeNoiseField(this.noiseArray, par1 * b0, 0, par2 * b0, k, b3, l);
for (int i1 = 0; i1 < b0; ++i1)
{
for (int j1 = 0; j1 < b0; ++j1)
{
for (int k1 = 0; k1 < b1; ++k1)
{
double d0 = 0.125D;
double d1 = this.noiseArray[((i1 + 0) * l + j1 + 0) * b3 + k1 + 0];
double d2 = this.noiseArray[((i1 + 0) * l + j1 + 1) * b3 + k1 + 0];
double d3 = this.noiseArray[((i1 + 1) * l + j1 + 0) * b3 + k1 + 0];
double d4 = this.noiseArray[((i1 + 1) * l + j1 + 1) * b3 + k1 + 0];
double d5 = (this.noiseArray[((i1 + 0) * l + j1 + 0) * b3 + k1 + 1] - d1) * d0;
double d6 = (this.noiseArray[((i1 + 0) * l + j1 + 1) * b3 + k1 + 1] - d2) * d0;
double d7 = (this.noiseArray[((i1 + 1) * l + j1 + 0) * b3 + k1 + 1] - d3) * d0;
double d8 = (this.noiseArray[((i1 + 1) * l + j1 + 1) * b3 + k1 + 1] - d4) * d0;
for (int l1 = 0; l1 < 8; ++l1)
{
double d9 = 0.25D;
double d10 = d1;
double d11 = d2;
double d12 = (d3 - d1) * d9;
double d13 = (d4 - d2) * d9;
for (int i2 = 0; i2 < 4; ++i2)
{
int j2 = i2 + i1 * 4 << 11 | 0 + j1 * 4 << 7 | k1 * 8 + l1;
short short1 = 128;
j2 -= short1;
double d14 = 0.25D;
double d15 = (d11 - d10) * d14;
double d16 = d10 - d15;
for (int k2 = 0; k2 < 4; ++k2)
{
if ((d16 += d15) > 0.0D)
{
par3ArrayOfBlocks = null;
/** Main filler block fill's all the underground, replaces block stone **/
par3ArrayOfBlocks[j2 += short1] = BaseSlimeRancherMod.farfarranchstone;//
}
else if (k1 * 8 + l1 < b2)
{
par3ArrayOfBlocks2 = null;
par3ArrayOfBlocks2[j2 += short1] = Blocks.water;
}
else
{
par3ArrayOfByte[j2 += short1] = 0;
}
}
d10 += d12;
d11 += d13;
}
d1 += d5;
d2 += d6;
d3 += d7;
d4 += d8;
}
}
}
}
}
public void replaceBlocksForBiome1(int par1, int par2, byte[] par3ArrayOfByte, BiomeGenBase[] par4ArrayOfBiomeGenBase)
{
byte var5 = 63;
double var6 = 0.03125D;
this.stoneNoise = this.noiseGen4.generateNoiseOctaves(this.stoneNoise, par1 * 16, par2 * 16, 0, 16, 16, 1, var6 * 2.0D, var6 * 2.0D, var6 * 2.0D);
for (int var8 = 0; var8 < 16; var8++)
{
for (int var9 = 0; var9 < 16; var9++)
{
BiomeGenBase var10 = par4ArrayOfBiomeGenBase[(var9 + var8 * 16)];
float var11 = var10.getFloatTemperature(var9, var9, var9);
int var12 = (int)(this.stoneNoise[(var8 + var9 * 16)] / 3.0D + 3.0D + this.rand.nextDouble() * 0.25D);
int var13 = -1;
Object var14 = var10.topBlock;
Object var15 = var10.fillerBlock;
for (int var16 = 127; var16 >= 0; var16--)
{
int var17 = (var9 * 16 + var8) * 128 + var16;
if (var16 <= 0 + this.rand.nextInt(5))
{
par3ArrayOfBlocks[var17] = Blocks.bedrock;
}
else
{
Object var18 = par3ArrayOfBlocks[var17];
int var1;
if (var18 == 0) //Ругается
{
var13 = -1;
}
/** Main filler block fill's all the underground, replaces block stone **/
else if (var18!= BaseSlimeRancherMod.farfarranchstone)
{
if (var13 == -1)
if (var12 == 0)
{
var14 = 0;
/** change to custom dirt **/
var15 = BaseSlimeRancherMod.farfarranchsubgrunt;//
}
else if ((var16 >= var5 - 4) && (var16 <= var5 + 1))
{
var14 = var10.topBlock;
var15 = var10.fillerBlock;
}
if ((var16 < var5) && (var14 == 0)) //Ругается
{
if (var11 < 0.15F)
{
var14 = Blocks.ice;
}
else
{
var14 = Blocks.water;
}
}
var13 = var12;
if (var16 >= var5 - 1)
{
par3ArrayOfByte[var17] = (Byte) var14;
}
else
{
par3ArrayOfByte[var17] = (Byte) var15;
}
}
else if (var13 > 0)
{
var13--;
par3ArrayOfByte[var17] = (Byte) var15;
if ((var13 == 0) && (var15 == Blocks.sand))
{
var13 = this.rand.nextInt(4);
var15 = Blocks.sandstone;
}
}
}
}
}
}
}
Код:
public Chunk loadChunk1(int par1, int par2)
{
return provideChunk1(par1, par2);
}
public Chunk provideChunk1(int par1, int par2)
{
this.rand.setSeed(par1 * 341873128712L + par2 * 132897987541L);
byte[] var3 = new byte[32768];
generateTerrain(par1, par2, var3);
this.biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16);
replaceBlocksForBiome1(par1, par2, var3, this.biomesForGeneration);
this.caveGenerator(this, this.worldObj, par1, par2, var3);
this.ravineGenerator(this, this.worldObj, par1, par2, var3);
if (this.mapFeaturesEnabled)
{
this.mineshaftGenerator(this, this.worldObj, par1, par2, var3);
this.villageGenerator(this, this.worldObj, par1, par2, var3);
this.strongholdGenerator(this, this.worldObj, par1, par2, var3);
this.scatteredFeatureGenerator(this, this.worldObj, par1, par2, var3);
}
Chunk var4 = new Chunk(this.worldObj, par1, par2);
byte[] var5 = var4.getBiomeArray();
for (int var6 = 0; var6 < var5.length; var6++)
{
var5[var6] = ((byte)this.biomesForGeneration[var6].biomeID);
}
var4.generateSkylightMap();
return var4;
}
private void scatteredFeatureGenerator(FarFarRancheChunkProwider farFarRancheChunkProwider, World worldObj2,
int par1, int par2, byte[] var3) {
// TODO Auto-generated method stub
}
private void strongholdGenerator(FarFarRancheChunkProwider farFarRancheChunkProwider, World worldObj2, int par1,
int par2, byte[] var3) {
// TODO Auto-generated method stub
}
private void mineshaftGenerator(FarFarRancheChunkProwider farFarRancheChunkProwider, World worldObj2, int par1,
int par2, byte[] var3) {
// TODO Auto-generated method stub
}
private void villageGenerator(FarFarRancheChunkProwider farFarRancheChunkProwider, World worldObj2, int par1,
int par2, byte[] var3) {
// TODO Auto-generated method stub
}
private void ravineGenerator(FarFarRancheChunkProwider farFarRancheChunkProwider, World worldObj2, int par1,
int par2, byte[] var3) {
// TODO Auto-generated method stub
}
private void caveGenerator(FarFarRancheChunkProwider farFarRancheChunkProwider, World worldObj2, int par1, int par2,
byte[] var3) {
// TODO Auto-generated method stub
}
private void replaceBlocksForBiome(int par1, int par2, byte[] var3, BiomeGenBase[] biomesForGeneration2) {
// TODO Auto-generated method stub
}
private double[] initializeNoiseField(double[] par1ArrayOfDouble, int par2, int par3, int par4, int par5, int par6, int par7)
{
if (par1ArrayOfDouble == null)
{
par1ArrayOfDouble = new double[par5 * par6 * par7];
}
if (this.parabolicField == null)
{
this.parabolicField = new float[25];
for (int var8 = -2; var8 <= 2; var8++)
{
for (int var9 = -2; var9 <= 2; var9++)
{
float var10 = 10.0F / MathHelper.sqrt_float(var8 * var8 + var9 * var9 + 0.2F);
this.parabolicField[(var8 + 2 + (var9 + 2) * 5)] = var10;
}
}
}
double var44 = 684.41200000000003D;
double var45 = 684.41200000000003D;
this.noise5 = this.noiseGen5.generateNoiseOctaves(this.noise5, par2, par4, par5, par7, 1.121D, 1.121D, 0.5D);
this.noise6 = this.noiseGen6.generateNoiseOctaves(this.noise6, par2, par4, par5, par7, 200.0D, 200.0D, 0.5D);
this.noise3 = this.noiseGen3.generateNoiseOctaves(this.noise3, par2, par3, par4, par5, par6, par7, var44 / 80.0D, var45 / 160.0D, var44 / 80.0D);
this.noise1 = this.noiseGen1.generateNoiseOctaves(this.noise1, par2, par3, par4, par5, par6, par7, var44, var45, var44);
this.noise2 = this.noiseGen2.generateNoiseOctaves(this.noise2, par2, par3, par4, par5, par6, par7, var44, var45, var44);
boolean var43 = false;
boolean var42 = false;
int var12 = 0;
int var13 = 0;
for (int var14 = 0; var14 < par5; var14++)
{
for (int var15 = 0; var15 < par7; var15++)
{
float var16 = 0.0F;
float var17 = 0.0F;
float var18 = 0.0F;
byte var19 = 2;
BiomeGenBase var20 = this.biomesForGeneration[(var14 + 2 + (var15 + 2) * (par5 + 5))];
for (int var21 = -var19; var21 <= var19; var21++)
{
for (int var22 = -var19; var22 <= var19; var22++)
{
BiomeGenBase var23 = this.biomesForGeneration[(var14 + var21 + 2 + (var15 + var22 + 2) * (par5 + 5))];
float var24 = this.parabolicField[(var21 + 2 + (var22 + 2) * 5)] / (var23.rootHeight + 2.0F);
if (var23.rootHeight > var20.rootHeight)
{
var24 /= 2.0F;
}
var16 += var23.heightVariation * var24;
var17 += var23.rootHeight * var24;
var18 += var24;
}
}
var16 /= var18;
var17 /= var18;
var16 = var16 * 0.9F + 0.1F;
var17 = (var17 * 4.0F - 1.0F) / 8.0F;
double var47 = this.noise6[var13] / 8000.0D;
if (var47 < 0.0D)
{
var47 = -var47 * 0.3D;
}
var47 = var47 * 3.0D - 2.0D;
if (var47 < 0.0D)
{
var47 /= 2.0D;
if (var47 < -1.0D)
{
var47 = -1.0D;
}
var47 /= 1.4D;
var47 /= 2.0D;
}
else
{
if (var47 > 1.0D)
{
var47 = 1.0D;
}
var47 /= 8.0D;
}
var13++;
for (int var46 = 0; var46 < par6; var46++)
{
double var48 = var17;
double var26 = var16;
var48 += var47 * 0.2D;
var48 = var48 * par6 / 16.0D;
double var28 = par6 / 2.0D + var48 * 4.0D;
double var30 = 0.0D;
double var32 = (var46 - var28) * 12.0D * 128.0D / 128.0D / var26;
if (var32 < 0.0D)
{
var32 *= 4.0D;
}
double var34 = this.noise1[var12] / 512.0D;
double var36 = this.noise2[var12] / 512.0D;
double var38 = (this.noise3[var12] / 10.0D + 1.0D) / 2.0D;
if (var38 < 0.0D)
{
var30 = var34;
}
else if (var38 > 1.0D)
{
var30 = var36;
}
else
{
var30 = var34 + (var36 - var34) * var38;
}
var30 -= var32;
if (var46 > par6 - 4)
{
double var40 = (var46 - (par6 - 4)) / 3.0F;
var30 = var30 * (1.0D - var40) + -10.0D * var40;
}
par1ArrayOfDouble[var12] = var30;
var12++;
}
}
}
return par1ArrayOfDouble;
}
public boolean chunkExists1(int par1, int par2)
{
return true;
}
public void populate1(IChunkProvider par1IChunkProvider, int par2, int par3)
{
net.minecraft.block.BlockSand.fallInstantly = true;
int var4 = par2 * 16;
int var5 = par3 * 16;
BiomeGenBase var6 = this.worldObj.getBiomeGenForCoords(var4 + 16, var5 + 16);
this.rand.setSeed(this.worldObj.getSeed());
long var7 = this.rand.nextLong() / 2L * 2L + 1L;
long var9 = this.rand.nextLong() / 2L * 2L + 1L;
this.rand.setSeed(par2 * var7 + par3 * var9 ^ this.worldObj.getSeed());
boolean var11 = false;
if (this.mapFeaturesEnabled)
{
this.mineshaftGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3);
var11 = this.villageGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3);
this.strongholdGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3);
this.scatteredFeatureGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3);
}
if ((!var11) && (this.rand.nextInt(4) == 0))
{
int var12 = var4 + this.rand.nextInt(16) + 8;
int var13 = this.rand.nextInt(128);
int var14 = var5 + this.rand.nextInt(16) + 8;
new WorldGenLakes(Blocks.water).generate(this.worldObj, this.rand, var12, var13, var14);
}
var6.decorate(this.worldObj, this.rand, var4, var5);
SpawnerAnimals.performWorldGenSpawning(this.worldObj, var6, var4 + 8, var5 + 8, 16, 16, this.rand);
var4 += 8;
var5 += 8;
for (int var12 = 0; var12 < 16; var12++)
{
for (int var13 = 0; var13 < 16; var13++)
{
int var14 = this.worldObj.getPrecipitationHeight(var4 + var12, var5 + var13);
if (this.worldObj.isBlockFreezable(var12 + var4, var14 - 1, var13 + var5))
{
this.worldObj.setBlock(var12 + var4, var14 - 1, var13 + var5, Blocks.ice);
}
int p_147478_3_ = 0;
int p_147478_2_ = 0;
int p_147478_1_ = 0;
if (this.worldObj.canSnowAtBody(p_147478_1_, p_147478_2_, p_147478_3_, p_147478_4_(var12 + var4, var14, var13 + var5))
)
this.worldObj.setBlock(var12 + var4, var14, var13 + var5, Blocks.snow);
}
}
}
Код:
private boolean p_147478_4_(int i, int var14, int j) {
// TODO Auto-generated method stub
return false;
}
private double[] initializeNoiseField(double[] noiseArray2, int i, int j, int k, int k2, byte b3, int l) {
// TODO Auto-generated method stub
return null;
}
public FarFarRancheChunkProwider(World worldObj, long seed, boolean b) {
// TODO Auto-generated constructor stub
}
Код:
public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)
{
return true;
}
public boolean unload100OldestChunks()
{
return false;
}
public boolean canSave()
{
return true;
}
public String makeString()
{
return "RandomLevelSource";
}
public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4)
{
BiomeGenBase var5 = this.worldObj.getBiomeGenForCoords(par2, par4);
return var5 == null ? null : var5.getSpawnableList(par1EnumCreatureType);
}
public ChunkPosition findClosestStructure(World par1World, String par2Str, int par3, int par4, int par5)
{
return (ChunkPosition) (("Stronghold".equals(par2Str)) && (this.strongholdGenerator != null) ? this.strongholdGenerator(par1World, par3, par4, par5) : null);
}
private Object strongholdGenerator(World par1World, int par3, int par4, int par5) {
// TODO Auto-generated method stub
return null;
}
public int getLoadedChunkCount() {
return 0;
}
public boolean unloadQueuedChunks()
{
return false;
}
public void recreateStructures(int i, int j)
{
}
public void func_104112_b() {
// TODO Auto-generated method stub
}
@Override
public boolean chunkExists(int p_73149_1_, int p_73149_2_) {
// TODO Auto-generated method stub
return false;
}
@Override
public Chunk provideChunk(int p_73154_1_, int p_73154_2_) {
// TODO Auto-generated method stub
return null;
}
@Override
public Chunk loadChunk(int p_73158_1_, int p_73158_2_) {
// TODO Auto-generated method stub
return null;
}
@Override
public void populate(IChunkProvider p_73153_1_, int p_73153_2_, int p_73153_3_) {
// TODO Auto-generated method stub
}
@Override
public ChunkPosition func_147416_a(World p_147416_1_, String p_147416_2_, int p_147416_3_, int p_147416_4_,
int p_147416_5_) {
// TODO Auto-generated method stub
return null;
}
@Override
public void saveExtraData() {
// TODO Auto-generated method stub
}
Код:
}
При заходе в мир - краш:
// Quite honestly, I wouldn't worry myself about that.
Time: 11.04.16 21:23
Description: Exception getting block type in world
java.lang.NullPointerException: Exception getting block type in world
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:207)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:119)
at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:221)
at net.minecraft.world.World.getChunkFromChunkCoords(World.java:482)
at net.minecraft.world.World.getBlock(World.java:387)
at net.minecraft.world.World.isAirBlock(World.java:410)
at net.minecraft.world.World.getTopBlock(World.java:371)
at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:93)
at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:794)
at net.minecraft.world.WorldServer.initialize(WorldServer.java:757)
at net.minecraft.world.World.<init>(World.java:296)
at net.minecraft.world.WorldServer.<init>(WorldServer.java:102)
at net.minecraft.world.WorldServerMulti.<init>(WorldServerMulti.java:14)
at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:66)
at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:207)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:119)
at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:221)
at net.minecraft.world.World.getChunkFromChunkCoords(World.java:482)
-- Requested block coordinates --
Details:
Found chunk: true
Location: World: (0,64,0), Chunk: (at 0,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Stacktrace:
at net.minecraft.world.World.getBlock(World.java:387)
at net.minecraft.world.World.isAirBlock(World.java:410)
at net.minecraft.world.World.getTopBlock(World.java:371)
at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:93)
at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:794)
at net.minecraft.world.WorldServer.initialize(WorldServer.java:757)
-- Affected level --
Details:
Level name: New World-----
All players: 0 total; []
Chunk stats: ServerChunkCache: 1 Drop: 0
Level seed: 22722767924299702
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.world.World.<init>(World.java:296)
at net.minecraft.world.WorldServer.<init>(WorldServer.java:102)
at net.minecraft.world.WorldServerMulti.<init>(WorldServerMulti.java:14)
at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:66)
at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_77, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 884317152 bytes (843 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 15, allocated: 29, tallocated: 77
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAA Forge{10.13.4.1614} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAA slimeranchermod{1.0} [Slime Rancher Mod] (bin)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
[21:23:10] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:393]: #@!@# Game crashed! Crash report saved to: #@!@# .\crash-reports\crash-2016-04-11_21.23.09-server.txt