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Не помогло...AlexSocol написал(а):Проблема в текстуркарте. Просто отступи слева-сверху зону 64*32 (64*64, если 1.8+) и всё будет чики-пуки)
AlexSocol написал(а):Кинь скрин брони и код
public class ModelHeadArmor12 extends ModelBiped
{
//fields
ModelRenderer Box_4;
ModelRenderer Box_1;
ModelRenderer Box_2;
ModelRenderer Box_3;
ModelRenderer Box_6;
ModelRenderer Box_7;
ModelRenderer Box_8;
ModelRenderer Box_9;
ModelRenderer Box_10;
ModelRenderer Box_11;
ModelRenderer Box_12;
ModelRenderer Box_13;
ModelRenderer Box_14;
ModelRenderer Box_15;
ModelRenderer Box_16;
ModelRenderer Box_17;
ModelRenderer Box_18;
ModelRenderer Box_19;
ModelRenderer Box_21;
ModelRenderer Box_22;
ModelRenderer Box_20;
ModelRenderer Box_5;
ModelRenderer Box_23;
ModelRenderer Box_24;
public ModelHeadArmor12(float f)
{
textureWidth = 64;
textureHeight = 32;
Box_4 = new ModelRenderer(this, 1, 1);
Box_4.addBox(-4F, 0F, 1F, 8, 12, 2);
Box_4.setRotationPoint(0F, 0F, 0F);
Box_4.setTextureSize(128, 64);
Box_4.mirror = true;
setRotation(Box_4, 0.0174533F, 0F, 0F);
Box_1 = new ModelRenderer(this, 25, 1);
Box_1.addBox(-4F, 12F, 0F, 8, 9, 1);
Box_1.setRotationPoint(0F, 0F, 0F);
Box_1.setTextureSize(128, 64);
Box_1.mirror = true;
setRotation(Box_1, 0.1745329F, 0F, 0F);
Box_2 = new ModelRenderer(this, 49, 1);
Box_2.addBox(-2F, 12F, -2F, 1, 9, 4);
Box_2.setRotationPoint(0F, 0F, 0F);
Box_2.setTextureSize(128, 64);
Box_2.mirror = true;
setRotation(Box_2, 0.1047198F, 0F, 0.1396263F);
Box_3 = new ModelRenderer(this, 65, 1);
Box_3.addBox(1F, 12F, -2F, 1, 9, 4);
Box_3.setRotationPoint(0F, 0F, 0F);
Box_3.setTextureSize(128, 64);
Box_3.mirror = true;
setRotation(Box_3, 0.1047198F, 0F, -0.1396263F);
Box_6 = new ModelRenderer(this, 1, 35);
Box_6.addBox(1F, 12F, -2.5F, 1, 9, 4);
Box_6.setRotationPoint(0F, 0F, 0F);
Box_6.setTextureSize(128, 64);
Box_6.mirror = true;
setRotation(Box_6, 0.0174533F, -0.0698132F, -0.1745329F);
Box_7 = new ModelRenderer(this, 17, 35);
Box_7.addBox(-2F, 12F, -2.5F, 1, 9, 4);
Box_7.setRotationPoint(0F, 0F, 0F);
Box_7.setTextureSize(128, 64);
Box_7.mirror = true;
setRotation(Box_7, 0.0349066F, -0.0698132F, 0.1745329F);
Box_8 = new ModelRenderer(this, 33, 35);
Box_8.addBox(-2F, 12F, -1F, 1, 9, 2);
Box_8.setRotationPoint(0F, 0F, 0F);
Box_8.setTextureSize(128, 64);
Box_8.mirror = true;
setRotation(Box_8, 0.1047198F, -0.8726646F, 0.1745329F);
Box_9 = new ModelRenderer(this, 41, 35);
Box_9.addBox(-2F, 12F, -2F, 1, 9, 4);
Box_9.setRotationPoint(0F, 0F, 0F);
Box_9.setTextureSize(128, 64);
Box_9.mirror = true;
setRotation(Box_9, 0.0349066F, 0F, 0.1745329F);
Box_10 = new ModelRenderer(this, 57, 35);
Box_10.addBox(1F, 12F, -2F, 1, 9, 4);
Box_10.setRotationPoint(0F, 0F, 0F);
Box_10.setTextureSize(128, 64);
Box_10.mirror = true;
setRotation(Box_10, 0.0349066F, 0F, -0.1745329F);
Box_11 = new ModelRenderer(this, 73, 35);
Box_11.addBox(1F, 12F, -1F, 1, 9, 2);
Box_11.setRotationPoint(0F, 0F, 0F);
Box_11.setTextureSize(128, 64);
Box_11.mirror = true;
setRotation(Box_11, 0.1047198F, 0.8726646F, -0.1745329F);
Box_12 = new ModelRenderer(this, 81, 35);
Box_12.addBox(-4F, 0F, -3F, 2, 12, 1);
Box_12.setRotationPoint(0F, 0F, 0F);
Box_12.setTextureSize(128, 64);
Box_12.mirror = true;
setRotation(Box_12, 0.0174533F, 0F, 0F);
Box_13 = new ModelRenderer(this, 89, 35);
Box_13.addBox(2F, 0F, -3F, 2, 12, 1);
Box_13.setRotationPoint(0F, 0F, 0F);
Box_13.setTextureSize(128, 64);
Box_13.mirror = true;
setRotation(Box_13, 0.0174533F, 0F, 0F);
Box_14 = new ModelRenderer(this, 1, 17);
Box_14.addBox(-4F, 0F, -2F, 2, 12, 4);
Box_14.setRotationPoint(0F, 0F, 0F);
Box_14.setTextureSize(128, 64);
Box_14.mirror = true;
setRotation(Box_14, 0.0174533F, 0F, 0F);
Box_15 = new ModelRenderer(this, 16, 17);
Box_15.addBox(2F, 0F, -2F, 2, 12, 4);
Box_15.setRotationPoint(0F, 0F, 0F);
Box_15.setTextureSize(128, 64);
Box_15.mirror = true;
setRotation(Box_15, 0.0174533F, 0F, 0F);
Box_16 = new ModelRenderer(this, 32, 17);
Box_16.addBox(-3.5F, -2.5F, -2.5F, 5, 7, 5);
Box_16.setRotationPoint(-5F, 2F, 0F);
Box_16.setTextureSize(128, 64);
Box_16.mirror = true;
setRotation(Box_16, 0.0174533F, 0F, 0F);
Box_17 = new ModelRenderer(this, 56, 17);
Box_17.addBox(-1.5F, -2.5F, -2.5F, 5, 7, 5);
Box_17.setRotationPoint(5F, 2F, 0F);
Box_17.setTextureSize(128, 64);
Box_17.mirror = true;
setRotation(Box_17, 0.0174533F, 0F, 0F);
Box_18 = new ModelRenderer(this, 80, 17);
Box_18.addBox(-3.5F, 5F, 4.7F, 7, 1, 3);
Box_18.setRotationPoint(0F, 0F, 0F);
Box_18.setTextureSize(128, 64);
Box_18.mirror = true;
setRotation(Box_18, -0.4014257F, 0F, 0F);
Box_19 = new ModelRenderer(this, 104, 17);
Box_19.addBox(-3.5F, 11F, -2.5F, 7, 1, 3);
Box_19.setRotationPoint(0F, 0F, 0F);
Box_19.setTextureSize(128, 64);
Box_19.mirror = true;
setRotation(Box_19, 0.4014257F, 0F, 0F);
Box_21 = new ModelRenderer(this, 93, 24);
Box_21.addBox(-3.5F, 7.8F, 3F, 7, 3, 2);
Box_21.setRotationPoint(0F, 0F, 0F);
Box_21.setTextureSize(128, 64);
Box_21.mirror = true;
setRotation(Box_21, 0.0174533F, 0F, 0F);
Box_22 = new ModelRenderer(this, 1, 51);
Box_22.addBox(-4F, 8.2F, 3.5F, 8, 2, 1);
Box_22.setRotationPoint(0F, 0F, 0F);
Box_22.setTextureSize(128, 64);
Box_22.mirror = true;
setRotation(Box_22, 0.0174533F, 0F, 0F);
Box_20 = new ModelRenderer(this, 25, 51);
Box_20.addBox(-4F, 8.2F, 3.2F, 8, 2, 1);
Box_20.setRotationPoint(0F, 0F, 0F);
Box_20.setTextureSize(128, 64);
Box_20.mirror = true;
setRotation(Box_20, 0.0174533F, 0F, 0F);
Box_5 = new ModelRenderer(this, 49, 51);
Box_5.addBox(-4F, 8.2F, 3.7F, 8, 2, 1);
Box_5.setRotationPoint(0F, 0F, 0F);
Box_5.setTextureSize(128, 64);
Box_5.mirror = true;
setRotation(Box_5, 0.0174533F, 0F, 0F);
Box_23 = new ModelRenderer(this, 73, 51);
Box_23.addBox(-1.3F, 12F, -3F, 1, 9, 1);
Box_23.setRotationPoint(0F, 0F, 0F);
Box_23.setTextureSize(128, 64);
Box_23.mirror = true;
setRotation(Box_23, 0F, 0F, 0.1396263F);
Box_24 = new ModelRenderer(this, 81, 51);
Box_24.addBox(0.4F, 12F, -3F, 1, 9, 1);
Box_24.setRotationPoint(0F, 0F, 0F);
Box_24.setTextureSize(128, 64);
Box_24.mirror = true;
setRotation(Box_24, 0F, 0F, -0.1396263F);
this.bipedBody.addChild(Box_1);
this.bipedBody.addChild(Box_2);
this.bipedBody.addChild(Box_3);
this.bipedBody.addChild(Box_4);
this.bipedBody.addChild(Box_5);
this.bipedBody.addChild(Box_6);
this.bipedBody.addChild(Box_7);
this.bipedBody.addChild(Box_8);
this.bipedBody.addChild(Box_9);
this.bipedBody.addChild(Box_10);
this.bipedBody.addChild(Box_11);
this.bipedBody.addChild(Box_12);
this.bipedBody.addChild(Box_13);
this.bipedBody.addChild(Box_14);
this.bipedBody.addChild(Box_15);
this.bipedLeftArm.addChild(Box_16);
this.bipedRightArm.addChild(Box_17);
this.bipedBody.addChild(Box_18);
this.bipedBody.addChild(Box_19);
this.bipedBody.addChild(Box_20);
this.bipedBody.addChild(Box_21);
this.bipedBody.addChild(Box_22);
this.bipedBody.addChild(Box_23);
this.bipedBody.addChild(Box_24);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
AlexSocol написал(а):Я про рендер
public class Helmet extends ItemArmor {
public Helmet(int id, int armorType) {
super(ArmorMaterial.DIAMOND, id, armorType); //Материал
this.setCreativeTab(CreativeTabs.tabCombat);
this.setMaxStackSize(1);
this.setTextureName("PicJ"); //Текстурка итема
}
@Override
public void registerIcons(IIconRegister par1IconRegister)
{
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot,
String type) {
return "mod:textures/models/armor/ArmorModel12.png"; //текстурка брони на игроке
}
ModelBiped ModelHeadArmor12 = new ModelBiped(); //вместо PartyHat называем как хотим
@Override
@SideOnly(Side.CLIENT)
public ModelBiped getArmorModel(EntityLivingBase entityLiving,
ItemStack itemStack, int armorSlot) {
if(itemStack != null){
if(itemStack.getItem() instanceof Helmet){
int type = ((ItemArmor)itemStack.getItem()).armorType;
ModelHeadArmor12 = Main.proxy.getArmorModel(1);
//TestMOD-ваш гл класс, proxy - это переменная с сервер прокси [пример: public static ServerProxy proxy1;]
//Все это,это регистрация модели в прокси .Где (0) это тип брони. 1-нагрудник, 2 - штаны , 3 - ботинки
}
if(ModelHeadArmor12 != null){
ModelHeadArmor12.bipedHead.showModel = armorSlot == 0;
ModelHeadArmor12.bipedHeadwear.showModel = armorSlot == 10;
ModelHeadArmor12.bipedBody.showModel = armorSlot == 1 || armorSlot == 2;
ModelHeadArmor12.bipedRightArm.showModel = armorSlot == 1;
ModelHeadArmor12.bipedLeftArm.showModel = armorSlot == 1;
ModelHeadArmor12.bipedRightLeg.showModel = armorSlot == 2 || armorSlot == 3;
ModelHeadArmor12.bipedLeftLeg.showModel = armorSlot == 2 || armorSlot == 3;
ModelHeadArmor12.isSneak = entityLiving.isSneaking();
ModelHeadArmor12.isRiding = entityLiving.isRiding();
ModelHeadArmor12.isChild = entityLiving.isChild();
if(entityLiving instanceof EntityPlayer && ((EntityPlayer) entityLiving).inventory.getCurrentItem() != null && ((EntityPlayer) entityLiving).inventory.getCurrentItem().getItemUseAction() == EnumAction.bow && ((EntityPlayer)entityLiving).getItemInUseDuration() > 1) {
ModelHeadArmor12.aimedBow = true;
} else {
ModelHeadArmor12.aimedBow = false;
}
// Проверка положения при взятии в руку предмета
if (entityLiving instanceof EntityPlayer && ((EntityPlayer) entityLiving).inventory.getCurrentItem() != null && ((EntityPlayer) entityLiving).inventory.getCurrentItem().stackSize != 0) {
ModelHeadArmor12.heldItemRight = 1;
} else {
ModelHeadArmor12.heldItemRight = 0;
}
}
}
return ModelHeadArmor12;
}
}