Блок с кастомной моделью

Версия Minecraft
1.7.10
516
11
39
Написал код для добавления блока с моделью,но сама модель не отображается в игре,вот код подскажите пожалуйста

Java:
package ru.lnti.Tinycraft.Main;

import ru.lnti.Tinycraft.blocks.Model;
import ru.lnti.Tinycraft.creativetabs.Tinycraft;
import net.minecraft.block.Block;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.tileentity.TileEntity;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;

@Mod (modid = "zmod", name="zmod", version = "1.0")
public class main {

    @Instance("zmod")
    public static main instance;
    
    public static final String MODID = "zmod";
    public static final String NAME = "zmod";
    public static final String VERSION = "1.0";

    
    @SidedProxy(clientSide = "ru.lnti.Tinycraft.Main.ClientProxy", serverSide = "ru.lnti.Tinycraft.Main.CommonProxy")
    public static CommonProxy proxy;

    public static CreativeTabs Tinycraft = new Tinycraft(12, null);

    public static Block Model;
    
    @EventHandler //Вспомогательная аннотация
    public void preInit(FMLPreInitializationEvent event) {
        //Тут можно регистрировать предметы, блоки, слушатели событий, сущности
        Model = new Model();
        GameRegistry.registerBlock(Model, "Model");

        GameRegistry.registerTileEntity(TileEntityTechne.class, "TileEntityTechne");

        proxy.preInit();

    }

    @EventHandler
    public void init(FMLInitializationEvent event) {
        //Рецепты, достижения и прочее, что требует уже инициализированные предметы, блоки
        proxy.init();
    }
    @EventHandler
    public void postInit(FMLPostInitializationEvent event) {
        //Для интеграции с другими модами. Например, регистрация вкладки для таумкрафта
    
    }
    
}

Java:
package ru.lnti.Tinycraft.blocks;

import ru.lnti.Tinycraft.Main.TileEntityTechne;
import ru.lnti.Tinycraft.Main.main;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;

public class Model extends Block{

    public static Block Model;

    public Model() {
        super(Material.circuits);
        setCreativeTab(CreativeTabs.tabBlock);
        setHardness(0.25F);
        setStepSound(soundTypeMetal);
        setBlockTextureName("iron_block");
        setBlockName(main.MODID + ".Model");
    }

    public TileEntity createNewTileEntity(World world, int metadata) {
        return new TileEntityTechne();
    }

    public int getRenderType() {
        return -1;
    }

    public boolean isOpaqueCube() {
        return false;
    }

    public boolean renderAsNormalBlock() {
        return false;
    }

    public void render() {
        // TODO Auto-generated method stub
        
    }

}

Java:
package ru.lnti.Tinycraft.Main;

import ru.lnti.Tinycraft.blocks.Model;
import net.minecraft.item.Item;
import net.minecraftforge.client.MinecraftForgeClient;
import cpw.mods.fml.client.registry.ClientRegistry;


public class ClientProxy extends CommonProxy{
    
    
    public void preInit() {
        super.preInit();
    }

    
    public void init() {
        super.init();

        //Blocks
        ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTechne.class, new RenderTileEntityTechne());
        MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(Model.Model), new RenderItemBlockTechne());

    }
}

Java:
package ru.lnti.Tinycraft.Main;

import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;

import org.lwjgl.opengl.GL11;

import ru.lnti.Tinycraft.blocks.Model;

public class RenderTileEntityTechne extends TileEntitySpecialRenderer {

    public static final Model model = new Model();
    public static final ResourceLocation texture = new ResourceLocation(main.MODID, "textures/blocks/Model.png");

    @Override
    public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float f) {
        render((TileEntityTechne)tile, x, y, z, f);
    }

    private void render(TileEntityTechne tile, double x, double y, double z, float f) {
        GL11.glPushMatrix();
        GL11.glTranslated(x, y, z);
        GL11.glTranslatef(0.5F, 1.5F, 0.5F);
        GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
        bindTexture(texture);
        model.render();
        GL11.glPopMatrix();
    }

}

Java:
package ru.lnti.Tinycraft.model;

import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;

public class ModelModel extends ModelBase
{
  //fields
    ModelRenderer Shape1;
    ModelRenderer Shape2;
 
  public ModelModel()
  {
    textureWidth = 64;
    textureHeight = 32;
    
      Shape1 = new ModelRenderer(this, 0, 0);
      Shape1.addBox(0F, 0F, 0F, 5, 5, 5);
      Shape1.setRotationPoint(-3F, 19F, 0F);
      Shape1.setTextureSize(64, 32);
      Shape1.mirror = true;
      setRotation(Shape1, 0F, 0F, 0F);
      Shape2 = new ModelRenderer(this, 0, 0);
      Shape2.addBox(0F, 0F, 0F, 0, 6, 5);
      Shape2.setRotationPoint(0F, 13F, 0F);
      Shape2.setTextureSize(64, 32);
      Shape2.mirror = true;
      setRotation(Shape2, 0F, 0F, 0F);
  }
 
  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
  {
    super.render(entity, f, f1, f2, f3, f4, f5);
    setRotationAngles(f, f1, f2, f3, f4, f5, entity);
    Shape1.render(f5);
    Shape2.render(f5);
  }
 
  private void setRotation(ModelRenderer model, float x, float y, float z)
  {
    model.rotateAngleX = x;
    model.rotateAngleY = y;
    model.rotateAngleZ = z;
  }
 
  public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
  {
    super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
  }

}

Java:
package ru.lnti.Tinycraft.Main;

import net.minecraft.client.Minecraft;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.IItemRenderer;

import org.lwjgl.opengl.GL11;

public class RenderItemBlockTechne implements IItemRenderer {

    @Override
    public boolean handleRenderType(ItemStack is, ItemRenderType type) {
        return true;
    }

    @Override
    public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack is, ItemRendererHelper helper) {
        return true;
    }

    @Override
    public void renderItem(ItemRenderType type, ItemStack is, Object... data) {
        GL11.glPushMatrix();
        GL11.glTranslatef(0.5F, 1.5F, 0.5F);
        GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
        Minecraft.getMinecraft().renderEngine.bindTexture(RenderTileEntityTechne.texture);
        RenderTileEntityTechne.model.render();
        GL11.glPopMatrix();
    }

}

Java:
package ru.lnti.Tinycraft.Main;

import net.minecraft.tileentity.TileEntity;

public class TileEntityTechne extends TileEntity {

    public TileEntityTechne() {

    }
    }

Java:
package ru.lnti.Tinycraft.Main;


public class CommonProxy {
    public void registerRenderers(main ins) {
    }

    public void preInit() {
        // TODO Auto-generated method stub
        
    }

    public void init() {
        // TODO Auto-generated method stub
        
    }
}
соре ,не знаю как написать код короче
 
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