Вообщем создал я блок:
А вот класс для этого блока:
Код:
public static Block crystalBlock = new BlockCrystalBlock().setBlockName("crystalBlocks").setBlockTextureName("mixedmagic:crystal/mixed");
А вот класс для этого блока:
Код:
package mm.common.MMBlocks;
import java.util.List;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mm.core.MMCore;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import thaumcraft.api.crafting.IInfusionStabiliser;
import thaumcraft.common.blocks.CustomStepSound;
public class BlockCrystalBlock extends Block implements IInfusionStabiliser {
public static IIcon[] icons = new IIcon[8];
public static final String[] names = { "air", "fire", "water", "earth", "order", "entropy", "mixed", "tainted" };
public BlockCrystalBlock()
{
super(Material.rock);
setHardness(0.7F);
setResistance(1.0F);
setLightLevel(0.5F);
setCreativeTab(MMCore.tabMM);
setStepSound(new CustomStepSound("crystal", 1.0F, 1.0F));
}
public void func_149666_a(Item par1, CreativeTabs par2CreativeTabs, List par3List)
{
for (int i = 0; i < 8; i++) {
par3List.add(new ItemStack(par1, 1, i));
}
}
public void registerIcon(IIconRegister ir)
{
for (int i = 0; i < 8; i++) {
icons[i] = ir.registerIcon("mixedmagic:crystal/" + names[i]);
}
}
public int par(int par1) {
return par1;
}
public boolean canStabaliseInfusion(World world, int x, int y, int z)
{
return true;
}
@SideOnly(Side.CLIENT)
public IIcon func_149691_a(int side, int meta)
{
if (meta >= 8)
meta = 7;
return icons[meta];
}
}