Проблема с печкой

Подскажите, такая ошибка
Запускаю майн в eclipse со своим модом, все норм пока я не попробую переплавить предмет, как только свой итем переплавляется-майн закрывается
Это сама основа
Код:
package com.Exolithus.FrietherII;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;
@Mod (modid = "FrietherII", name = "Friether II", version = "0.1")  //Представление в игре
public class BasePublicFrietherII {
    
    public static Block OreArcanilide;
    
    public static Item ArcanilideCristal;
    
    public static Item KrainsIngot;
    
    public static Item KrainsPickaxeHad;
    
    public static  Item KrainsPickaxeHadR;
    
    @EventHandler
    public void preLoad(FMLPreInitializationEvent event)
    {
        //Руды***********************************************************************************
        
            //Арканилид Руда
        OreArcanilide = new BlockOreArcanilide();
        GameRegistry.registerBlock(OreArcanilide, "Ore Arcanilide");
        
        //Кристалы*******************************************************************************
        
            //Арканилид кристал
        ArcanilideCristal = new ArcanilideCristal().setUnlocalizedName("ArcanilideCristal");
        GameRegistry.registerItem(ArcanilideCristal, "ArcanilideCristal");
        
        //Слитки*********************************************************************************
        
            //Краинский слиток
        KrainsIngot = new KrainsIngot().setUnlocalizedName("KrainsIngot");
        GameRegistry.registerItem(KrainsIngot, "KrainsIngot");
        
        //Крафты*********************************************************************************
        
            //Краинский Слиток
        GameRegistry.addShapelessRecipe(new ItemStack(BasePublicFrietherII.KrainsIngot, 1), new Object[] {Items.iron_ingot, Items.gold_ingot, BasePublicFrietherII.ArcanilideCristal});
           
            //Краинская заготовка кирки

        //Заготовки******************************************************************************
            
            //Краинская заготовка кирки
        KrainsPickaxeHad = new KrainsPickaxeHad().setUnlocalizedName("KrainsPickaxeHad");
        GameRegistry.registerItem(KrainsPickaxeHad, "KrainsPickaxeHad");
        GameRegistry.addSmelting(BasePublicFrietherII.KrainsPickaxeHad, new ItemStack(BasePublicFrietherII.KrainsPickaxeHadR, 1), 1.0F);
             //Краинская заготовка кирки Обожженая
     //Краинская заготовка кирки Обожженая
        KrainsPickaxeHadR = new KrainsPickaxeHadR().setUnlocalizedName("KrainsPickaxeHadR");
        GameRegistry.registerItem(KrainsPickaxeHadR, "KrainsPickaxeHadR");
    }



}


Это 2 итема, верхняя часть кирки
Код:
package com.Exolithus.FrietherII;


    import net.minecraft.creativetab.CreativeTabs;
    import net.minecraft.item.Item;

    public class KrainsPickaxeHad extends Item {
        
                public KrainsPickaxeHad(){
                    this.setCreativeTab(CreativeTabs.tabTools);
                    this.setTextureName("toolspart:TextureKrainsPickaxeHad");
                }

    }
И ее обожженный  вариант 
Код:
package com.Exolithus.FrietherII;


    import net.minecraft.creativetab.CreativeTabs;
    import net.minecraft.item.Item;

    public class KrainsPickaxeHadR extends Item {
        
                public KrainsPickaxeHadR(){
                    this.setCreativeTab(CreativeTabs.tabTools);
                    this.setTextureName("toolspart:TextureKrainsPickaxeHadR");
                }

    }
 
Ой, я вас умоляю, нет никакой разницы, куда пихать регистрацию рецепта. Краш лог дай.
 
Есть. Печка или что-то может непрогрузиться. Хотя я просто сделал по совету ани
 
Код:
40 раз сообщение ниже
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:42] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:42] [Client thread/ERROR]: @ Post render
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:42] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:42] [Client thread/ERROR]: @ Post render
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:42] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:42] [Client thread/ERROR]: @ Post render
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:42] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:42] [Client thread/ERROR]: @ Post render
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:42] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:42] [Client thread/ERROR]: @ Post render
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:42] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:42] [Client thread/ERROR]: @ Post render
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:42] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:42] [Client thread/ERROR]: @ Post render
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:42] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:42] [Client thread/ERROR]: @ Post render
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:42] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:42] [Client thread/ERROR]: @ Post render
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:42] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:42] [Client thread/ERROR]: @ Post render
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:43] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:43] [Client thread/ERROR]: @ Post render
[20:01:43] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:44] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:44] [Client thread/ERROR]: @ Post render
[20:01:44] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:44] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:44] [Client thread/ERROR]: @ Post render
[20:01:44] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:44] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:44] [Client thread/ERROR]: @ Post render
[20:01:44] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:44] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:44] [Client thread/ERROR]: @ Post render
[20:01:44] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:44] [Client thread/ERROR]: ########## GL ERROR ##########
[20:01:44] [Client thread/ERROR]: @ Post render
[20:01:44] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:02:09] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[20:02:09] [Server thread/INFO]: Generating keypair
[20:02:12] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[20:02:12] [Server thread/INFO] [FML]: Applying holder lookups
[20:02:12] [Server thread/INFO] [FML]: Holder lookups applied
[20:02:13] [Server thread/INFO] [FML]: Loading dimension 0 (Новый мир) (net.minecraft.server.integrated.IntegratedServer@2a689cd3)
[20:02:13] [Server thread/INFO] [FML]: Loading dimension 1 (Новый мир) (net.minecraft.server.integrated.IntegratedServer@2a689cd3)
[20:02:13] [Server thread/INFO] [FML]: Loading dimension -1 (Новый мир) (net.minecraft.server.integrated.IntegratedServer@2a689cd3)
[20:02:13] [Server thread/INFO]: Preparing start region for level 0
[20:02:14] [Server thread/INFO]: Preparing spawn area: 0%
[20:02:15] [Server thread/INFO]: Preparing spawn area: 20%
[20:02:16] [Server thread/INFO]: Preparing spawn area: 34%
[20:02:17] [Server thread/INFO]: Preparing spawn area: 57%
[20:02:19] [Server thread/INFO]: Changing view distance to 12, from 10
[20:02:23] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
[20:02:23] [Netty IO #1/INFO] [FML]: Client protocol version 1
[20:02:23] [Netty IO #1/INFO] [FML]: Client attempting to join with 4 mods : FrietherII@0.1,FML@7.10.85.1270,Forge@10.13.2.1270,mcp@9.05
[20:02:23] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[20:02:23] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[20:02:23] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[20:02:23] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[20:02:24] [Server thread/INFO]: Player879[local:E:390828bc] logged in with entity id 189 at (-102.69999998807907, 68.0, 253.53523669857893)
[20:02:25] [Server thread/INFO]: Player879 присоединился к игре
[20:02:26] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4072ms behind, skipping 81 tick(s)
[20:02:31] [Server thread/ERROR]: Encountered an unexpected exception
net.minecraft.util.ReportedException: Ticking block entity
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:709) ~[MinecraftServer.class:?]
    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) ~[MinecraftServer.class:?]
    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) ~[IntegratedServer.class:?]
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) [MinecraftServer.class:?]
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) [MinecraftServer$2.class:?]
Caused by: java.lang.NullPointerException
    at net.minecraft.item.ItemStack.getMaxStackSize(ItemStack.java:214) ~[ItemStack.class:?]
    at net.minecraft.tileentity.TileEntityFurnace.canSmelt(TileEntityFurnace.java:315) ~[TileEntityFurnace.class:?]
    at net.minecraft.tileentity.TileEntityFurnace.updateEntity(TileEntityFurnace.java:269) ~[TileEntityFurnace.class:?]
    at net.minecraft.world.World.updateEntities(World.java:2160) ~[World.class:?]
    at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515) ~[WorldServer.class:?]
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703) ~[MinecraftServer.class:?]
    ... 4 more
[20:02:31] [Server thread/ERROR]: This crash report has been saved to: D:\Program\For Eclipse\Friether II\eclipse\.\crash-reports\crash-2015-03-21_20.02.31-server.txt
[20:02:31] [Server thread/INFO]: Stopping server
[20:02:31] [Server thread/INFO]: Saving players
[20:02:32] [Server thread/INFO]: Saving worlds
[20:02:32] [Server thread/INFO]: Saving chunks for level 'Новый мир'/Overworld
[20:02:32] [Server thread/INFO]: Saving chunks for level 'Новый мир'/Nether
[20:02:32] [Server thread/INFO]: Saving chunks for level 'Новый мир'/The End
[20:02:33] [Server thread/INFO] [FML]: Unloading dimension 0
[20:02:33] [Server thread/INFO] [FML]: Unloading dimension -1
[20:02:33] [Server thread/INFO] [FML]: Unloading dimension 1
[20:02:33] [Server thread/INFO] [FML]: Applying holder lookups
[20:02:33] [Server thread/INFO] [FML]: Holder lookups applied
[20:02:33] [Server thread/INFO] [FML]: The state engine was in incorrect state SERVER_STOPPING and forced into state SERVER_STOPPED. Errors may have been discarded.
[20:02:39] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:388]: ---- Minecraft Crash Report ----
// Don't do that.

Time: 21.03.15 20:02
Description: Ticking block entity

java.lang.NullPointerException: Ticking block entity
    at net.minecraft.item.ItemStack.getMaxStackSize(ItemStack.java:214)
    at net.minecraft.tileentity.TileEntityFurnace.canSmelt(TileEntityFurnace.java:315)
    at net.minecraft.tileentity.TileEntityFurnace.updateEntity(TileEntityFurnace.java:269)
    at net.minecraft.world.World.updateEntities(World.java:2160)
    at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at net.minecraft.item.ItemStack.getMaxStackSize(ItemStack.java:214)
    at net.minecraft.tileentity.TileEntityFurnace.canSmelt(TileEntityFurnace.java:315)
    at net.minecraft.tileentity.TileEntityFurnace.updateEntity(TileEntityFurnace.java:269)

-- Block entity being ticked --
Details:
    Name: Furnace // net.minecraft.tileentity.TileEntityFurnace
    Block type: ID #62 (tile.furnace // net.minecraft.block.BlockFurnace)
    Block data value: 2 / 0x2 / 0b0010
    Block location: World: (-87,67,268), Chunk: (at 9,4,12 in -6,16; contains blocks -96,0,256 to -81,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Actual block type: ID #62 (tile.furnace // net.minecraft.block.BlockFurnace)
    Actual block data value: 2 / 0x2 / 0b0010
Stacktrace:
    at net.minecraft.world.World.updateEntities(World.java:2160)
    at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)

-- Affected level --
Details:
    Level name: Новый мир
    All players: 1 total; [EntityPlayerMP['Player879'/189, l='Новый мир', x=-102,70, y=68,00, z=253,54]]
    Chunk stats: ServerChunkCache: 691 Drop: 0
    Level seed: 7372746704191063941
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options: 
    Level spawn location: World: (-92,64,252), Chunk: (at 4,4,12 in -6,15; contains blocks -96,0,240 to -81,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 4273 game time, 4273 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 65134 (now: false), thunder time: 62289 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)

-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_40, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 813436472 bytes (775 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
    JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
    FML: MCP v9.05 FML v7.10.85.1270 Minecraft Forge 10.13.2.1270 4 mods loaded, 4 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.85.1270} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.2.1270.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.2.1270} [Minecraft Forge] (forgeSrc-1.7.10-10.13.2.1270.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FrietherII{0.1} [Friether II] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['Player879'/189, l='Новый мир', x=-102,70, y=68,00, z=253,54]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
[20:02:39] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:393]: #@!@# Game crashed! Crash report saved to: #@!@# .\crash-reports\crash-2015-03-21_20.02.31-server.txt
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

Вот консоль после вылета
[merge_posts_bbcode]Добавлено: 21.03.2015 22:07:56[/merge_posts_bbcode]

Мне переписать  в
[font=Verdana, Helvetica, Arial, sans-serif]void postLoad(FMLPostInitializationEvent e){[/font]
[font=Verdana, Helvetica, Arial, sans-serif]Code[/font]
[font=Verdana, Helvetica, Arial, sans-serif]}[/font]
 итем с печкой или который выходит или как?
 
Тем не менее, вылет совсем не из-за проблем с рендером
[merge_posts_bbcode]Добавлено: 21.03.2015 22:15:14[/merge_posts_bbcode]

А проблема в том, что ты создаешь ItemStack для смелтинга до того, как создаешь нужный Item ([font=monospace, sans-serif]KrainsPickaxeHadR[/font]). По сути ты делаешь вот это:
Код:
GameRegistry.addSmelting(BasePublicFrietherII.KrainsPickaxeHad, new ItemStack(null, 1), 1.0F);


P.S: это здесь советуют почти всем, но марш учить Джаву.
 
GloomyFolken написал(а):
Тем не менее, вылет совсем не из-за проблем с рендером
[merge_posts_bbcode]Добавлено: 21.03.2015 22:15:14[/merge_posts_bbcode]

А проблема в том, что ты создаешь ItemStack для смелтинга до того, как создаешь нужный Item ([font=monospace, sans-serif]KrainsPickaxeHadR[/font]). По сути ты делаешь вот это:
Код:
GameRegistry.addSmelting(BasePublicFrietherII.KrainsPickaxeHad, new ItemStack(null, 1), 1.0F);

P.S: это здесь советуют почти всем, но марш учить Джаву.
Чувак, объясни как это исправить, а я уже пошел изучать Джаву
[merge_posts_bbcode]Добавлено: 21.03.2015 22:32:32[/merge_posts_bbcode]

Спасибо,ГИП ГИП УРАААА!!!
 
Код:
[20:01:42] [Client thread/ERROR]: @ Post render
[20:01:42] [Client thread/ERROR]: 1286: Invalid framebuffer operation
[20:01:42] [Client thread/ERROR]: ########## GL ERROR ##########

Не понял.Ясно написано об ошибке рендера
 
Ну ошибка опенгл из-за какого-то другого фейла, и мы вряд ли узнаем, из-за какого
 
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