double doubleX = player.lastTickPosX + (player.posX - player.lastTickPosX) * event.getPartialTicks();
double doubleY = player.lastTickPosY + (player.posY - player.lastTickPosY) * event.getPartialTicks();
double doubleZ = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * event.getPartialTicks();