package zarak.DarkKnowledge.blocks;
import net.minecraft.block.Block;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import zarak.DarkKnowledge.Tabs;
import zarak.DarkKnowledge.api.DkCrafting;
import zarak.DarkKnowledge.tile.TileAltar0;
import zarak.DarkKnowledge.init.ModItem;
import javax.annotation.Nullable;
public class BlockDarkAltar0 extends Block implements ITileEntityProvider {
private final String name = "dark_altar_lvl0";
private static final AxisAlignedBB AABB = new AxisAlignedBB(0, 0, 0, 1, 0.3D, 1);
public BlockDarkAltar0() {
super(Material.ROCK);
this.setRegistryName(name);
this.setUnlocalizedName(name);
this.setCreativeTab(Tabs.DK_TAB);
this.setHardness(50);
this.setHarvestLevel("pickaxe", 4);
}
@Override
public boolean isOpaqueCube(IBlockState state) {
return false;
}
@Override
public boolean isFullCube(IBlockState state) {
return false;
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
return AABB;
}
@Override
public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn) {
if(!(entityIn instanceof EntityItem))return;
EntityItem entityItem = (EntityItem)entityIn;
DkCrafting.reincarnation(worldIn,entityItem,pos, new ItemStack(ModItem.DIAMOND_GOLD,1),new ItemStack(ModItem.DARK_DIAMOND_GOLD,1),3200);
DkCrafting.reincarnation(worldIn,entityItem,pos, new ItemStack(ModItem.DARK_DUST,2),new ItemStack(Items.DIAMOND,3),1500);
}
@Nullable
@Override
public TileEntity createNewTileEntity(World worldIn, int meta) {
return new TileAltar0();
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
TileAltar0 tileAltar0 = (TileAltar0) worldIn.getTileEntity(pos);
System.out.println(tileAltar0.energy);
return super.onBlockActivated(worldIn, pos, state, playerIn, hand, facing, hitX, hitY, hitZ);
}
}