import com.sun.prism.Texture;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityBlaze;
import net.minecraft.entity.monster.EntitySkeleton;
import net.minecraft.entity.monster.EntityZombie;
import net.minecraft.entity.projectile.EntityThrowable;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
public class EntitySoulAmmo extends EntityThrowable
{
public EntitySoulAmmo(World par1World)
{
super(par1World);
}
public EntitySoulAmmo(World par1World, EntityLivingBase par2EntityLivingBase)
{
super(par1World, par2EntityLivingBase);
}
public EntitySoulAmmo(World par1World, double par2, double par4, double par6)
{
super(par1World, par2, par4, par6);
}
@Override
protected void onImpact(MovingObjectPosition par1MovingObjectPosition)
{
if (par1MovingObjectPosition.entityHit != null)
{
byte b0 = 8;
if (par1MovingObjectPosition.entityHit instanceof EntityZombie || par1MovingObjectPosition.entityHit instanceof EntitySkeleton)
{
b0 = 12;
}
par1MovingObjectPosition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), b0);
}
for (int i = 0; i < 8; ++i)
{
this.worldObj.spawnParticle("cloud", this.posX, this.posY, this.posZ, 0.5D, 0.5D, 0.5D);
}
if (!this.worldObj.isRemote)
{
this.setDead();
}
}
}