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Необходимо сделать блок который будит иметь разностороннюю текстуру которая при установке блока будит поворачиваться лицом к игроку (Как печка) Кто нибудь может подсказать как это сделать
Последнее редактирование:
block_rot_side = new BlockRotSide(Material.iron).setBlockName("rot_side.rot_side").setBlockTextureName("rot_side:rot_side").setCreativeTab(CreativeTabs.tabBlock);
package timaxa007.rot_side.v1;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class BlockRotSide extends Block {...
private void func_149930_e(World p_149930_1_, int p_149930_2_, int p_149930_3_, int p_149930_4_)
{
if (!p_149930_1_.isRemote)
{
Block block = p_149930_1_.getBlock(p_149930_2_, p_149930_3_, p_149930_4_ - 1);
Block block1 = p_149930_1_.getBlock(p_149930_2_, p_149930_3_, p_149930_4_ + 1);
Block block2 = p_149930_1_.getBlock(p_149930_2_ - 1, p_149930_3_, p_149930_4_);
Block block3 = p_149930_1_.getBlock(p_149930_2_ + 1, p_149930_3_, p_149930_4_);
byte b0 = 3;
if (block.func_149730_j() && !block1.func_149730_j()) { b0 = 3;}
if (block1.func_149730_j() && !block.func_149730_j()) { b0 = 2;}
if (block2.func_149730_j() && !block3.func_149730_j()){ b0 = 5;}
if (block3.func_149730_j() && !block2.func_149730_j()){ b0 = 4;}
p_149930_1_.setBlockMetadataWithNotify(p_149930_2_, p_149930_3_, p_149930_4_, b0, 2);
}
}
@Override
public void registerBlockIcons(IIconRegister iconRegister)
{
this.blockIcon = iconRegister.registerIcon(GalacticraftCore.TEXTURE_PREFIX + "machine");
this.iconOutput = iconRegister.registerIcon(GalacticraftCore.TEXTURE_PREFIX + "machine_output");
this.iconMachineSide = iconRegister.registerIcon(GalacticraftCore.TEXTURE_PREFIX + "machine_side");
this.iconFuelOutput = iconRegister.registerIcon(GalacticraftCore.TEXTURE_PREFIX + "machine_fuel_input");
for (int i = 0; i < this.iconFuelGenerator.length; i++)
{
this.iconFuelGenerator[i] = iconRegister.registerIcon(GalaxySpace.ASSET_PREFIX + ":" + "overworld/fuelGenerator_" + i);
}
}
@Override
public IIcon getIcon(IBlockAccess world, int x, int y, int z, int side)
{
return this.getIcon(side, world.getBlockMetadata(x, y, z));
}
@SideOnly(Side.CLIENT)
@Override
public IIcon getIcon(int side, int metadata)
{
if (side == 0 || side == 1)
{
return this.blockIcon;
}
if (metadata >= BlockFuelGenerator.FUEL_GENERATOR_METADATA)
{
// If it is the front side
if (side == metadata + 2)
{
return this.iconOutput;
}
if (side == ForgeDirection.getOrientation(metadata + 2).getOpposite().ordinal())
{
return this.iconFuelOutput;
}
// If it is the back side
if (metadata == 0 && side == 4 || metadata == 1 && side == 5 || metadata == 2 && side == 3 || metadata == 3 && side == 2)
{
return this.iconFuelGenerator[0];
}
else
{
return this.iconFuelGenerator[1];
}
}
return this.iconMachineSide;
}
block_rot_side = new BlockRotSide(Material.iron).setBlockName("rot_side.rot_side").setBlockTextureName("rot_side:rot_side").setCreativeTab(CreativeTabs.tabBlock);
package timaxa007.rot_side.v1;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class BlockRotSide extends Block {
@SideOnly(Side.CLIENT)
private IIcon[] icons;
public final String[] name = new String[] {
"bottom",
"top",
"back",
"front",
"left",
"right"
};
public BlockRotSide(Material material) {
super(material);
}
/**Called when the block is placed in the world.**/
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entity, ItemStack itemStack) {
int l = MathHelper.floor_double((double)(entity.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
world.setBlockMetadataWithNotify(x, y, z, l, 2);
}
/**Gets the block's texture. Args: side, meta**/
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int meta) {
switch(side) {
case 0:return icons[0];
case 1:return icons[1];
/*
case 2:return icons[2];
case 3:return icons[3];
case 4:return icons[4];
case 5:return icons[5];
*/
case 2:
switch(meta) {
case 0:return icons[3];
case 1:return icons[5];
case 2:return icons[2];
case 3:return icons[4];
}
break;
case 3:
switch(meta) {
case 0:return icons[2];
case 1:return icons[4];
case 2:return icons[3];
case 3:return icons[5];
}
break;
case 4:
switch(meta) {
case 0:return icons[5];
case 1:return icons[2];
case 2:return icons[4];
case 3:return icons[3];
}
break;
case 5:
switch(meta) {
case 0:return icons[4];
case 1:return icons[3];
case 2:return icons[5];
case 3:return icons[2];
}
break;
}
return super.getIcon(side, meta);
}
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister ir) {
icons = new IIcon[6];
for (int i = 0; i < icons.length; ++i)
icons[i] = ir.registerIcon(this.getTextureName() + "_" + name[i]);
}
}