@SubscribeEvent
public void onPlayerRender(RenderPlayerEvent.Post e)
{
float f1;
FontRenderer fontrenderer;
double d3;
String p_147906_2_;
int b0;
Tessellator tessellator;
float f;
int j;
EntityClientPlayerMP player = Minecraft.getMinecraft().thePlayer;
GL11.glEnable((int)3042);
GL11.glPushMatrix();
GL11.glDepthFunc((int)519);
GL11.glPushMatrix();
double playerX = e.entityPlayer.prevPosX + (e.entityPlayer.posX - e.entityPlayer.prevPosX) * (double)e.partialRenderTick;
double playerY = e.entityPlayer.prevPosY + (e.entityPlayer.posY - e.entityPlayer.prevPosY) * (double)e.partialRenderTick;
double playerZ = e.entityPlayer.prevPosZ + (e.entityPlayer.posZ - e.entityPlayer.prevPosZ) * (double)e.partialRenderTick;
GL11.glTranslated((double)(-RenderManager.renderPosX), (double)(-RenderManager.renderPosY), (double)(-RenderManager.renderPosZ));
GL11.glPushMatrix();
if (this.mc.objectMouseOver.entityHit != null && this.mc.objectMouseOver.entityHit.getCommandSenderName().equals(e.entityPlayer.getCommandSenderName()))
{
d3 = e.entity.getDistanceSqToEntity((Entity)RenderManager.instance.livingPlayer);
p_147906_2_ = e.entityPlayer.getCommandSenderName();
fontrenderer = Minecraft.getMinecraft().fontRenderer;
f = 1.6f;
f1 = 0.016666668f * f;
GL11.glPushMatrix();
GL11.glTranslated((double)playerX, (double)(playerY + 2.299999952316284), (double)playerZ);
GL11.glNormal3f((float)0.0f, (float)1.0f, (float)0.0f);
GL11.glRotatef((float)(-RenderManager.instance.playerViewY), (float)0.0f, (float)1.0f, (float)0.0f);
GL11.glRotatef((float)RenderManager.instance.playerViewX, (float)1.0f, (float)0.0f, (float)0.0f);
GL11.glScalef((float)(-f1), (float)(-f1), (float)f1);
GL11.glDisable((int)2896);
GL11.glDepthMask((boolean)false);
GL11.glEnable((int)3042);
OpenGlHelper.glBlendFunc((int)770, (int)771, (int)1, (int)0);
tessellator = Tessellator.instance;
b0 = 0;
GL11.glDisable((int)3553);
d3 = Math.sqrt(d3) / 16.0;
if (d3 < 1.0)
{
d3 = 1.0;
}
GL11.glScaled((double)d3, (double)d3, (double)d3);
tessellator.startDrawingQuads();
j = fontrenderer.getStringWidth(p_147906_2_) / 2;
tessellator.setColorRGBA_F(0.0f, 0.0f, 0.0f, 0.25f);
tessellator.addVertex((double)(-j - 1), (double)(-1 + b0), 0.0);
tessellator.addVertex((double)(-j - 1), (double)(8 + b0), 0.0);
tessellator.addVertex((double)(j + 1), (double)(8 + b0), 0.0);
tessellator.addVertex((double)(j + 1), (double)(-1 + b0), 0.0);
tessellator.draw();
GL11.glEnable((int)3553);
fontrenderer.drawString(p_147906_2_, -fontrenderer.getStringWidth(p_147906_2_) / 2, b0, 16744448);
GL11.glDepthMask((boolean)true);
fontrenderer.drawString(p_147906_2_, -fontrenderer.getStringWidth(p_147906_2_) / 2, b0, 16744448);
GL11.glEnable((int)2896);
GL11.glDisable((int)3042);
GL11.glColor4f((float)1.0f, (float)1.0f, (float)1.0f, (float)1.0f);
GL11.glPopMatrix();
}
GL11.glPopMatrix();
}