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Создал текстур пак для карты но текстура сломалась
вот сркрин файлов:
а вот код json файла:
{
"credit": "Made with Blockbench",
"textures": {
"2": "Tile_15",
"4": "Tile_02",
"particle": "baffy.PNG"
},
"elements": [
{
"from": [6, 0, 6],
"to": [10, 4, 10],
"rotation": {"angle": 0, "axis": "y", "origin": [8, 0, 8]},
"faces": {
"north": {"uv": [0, 0, 4, 4], "texture": "#2"},
"east": {"uv": [0, 0, 4, 4], "texture": "#2"},
"south": {"uv": [0, 0, 4, 4], "texture": "#2"},
"west": {"uv": [0, 0, 4, 4], "texture": "#2"},
"up": {"uv": [0, 0, 4, 4], "texture": "#2"},
"down": {"uv": [0, 0, 4, 4], "texture": "#2"}
}
},
{
"from": [5.3, 4, 5.3],
"to": [10.8, 5, 10.8],
"rotation": {"angle": 0, "axis": "y", "origin": [5, 4, 7]},
"faces": {
"north": {"uv": [0, 0, 5.5, 1], "texture": "#4"},
"east": {"uv": [0, 0, 5.5, 1], "texture": "#4"},
"south": {"uv": [0, 0, 5.5, 1], "texture": "#4"},
"west": {"uv": [0, 0, 5.5, 1], "texture": "#4"},
"up": {"uv": [0, 0, 5.5, 5.5], "texture": "#4"},
"down": {"uv": [0, 0, 5.5, 5.5], "texture": "#4"}
}
}
],
"display": {
"thirdperson_righthand": {
"translation": [0, 5.5, 0]
},
"thirdperson_lefthand": {
"translation": [0, 4.75, 0]
},
"firstperson_righthand": {
"rotation": [-26, 0, 0],
"translation": [0, 8.25, 0]
},
"firstperson_lefthand": {
"rotation": [-19, 0, 0],
"translation": [0, 7.25, 0]
},
"ground": {
"translation": [0, 4.75, 0]
},
"gui": {
"translation": [0, 9.25, 0],
"scale": [1.71484, 1.82031, 1]
},
"fixed": {
"translation": [0, 5.25, 0]
}
}
}
и файла настроек:
type=item
matchItems=shulker_shell
model=Vitamins
nbt.display.Name=vitamins
Вот скрин как это видно в игре:
вот сркрин файлов:

а вот код json файла:
{
"credit": "Made with Blockbench",
"textures": {
"2": "Tile_15",
"4": "Tile_02",
"particle": "baffy.PNG"
},
"elements": [
{
"from": [6, 0, 6],
"to": [10, 4, 10],
"rotation": {"angle": 0, "axis": "y", "origin": [8, 0, 8]},
"faces": {
"north": {"uv": [0, 0, 4, 4], "texture": "#2"},
"east": {"uv": [0, 0, 4, 4], "texture": "#2"},
"south": {"uv": [0, 0, 4, 4], "texture": "#2"},
"west": {"uv": [0, 0, 4, 4], "texture": "#2"},
"up": {"uv": [0, 0, 4, 4], "texture": "#2"},
"down": {"uv": [0, 0, 4, 4], "texture": "#2"}
}
},
{
"from": [5.3, 4, 5.3],
"to": [10.8, 5, 10.8],
"rotation": {"angle": 0, "axis": "y", "origin": [5, 4, 7]},
"faces": {
"north": {"uv": [0, 0, 5.5, 1], "texture": "#4"},
"east": {"uv": [0, 0, 5.5, 1], "texture": "#4"},
"south": {"uv": [0, 0, 5.5, 1], "texture": "#4"},
"west": {"uv": [0, 0, 5.5, 1], "texture": "#4"},
"up": {"uv": [0, 0, 5.5, 5.5], "texture": "#4"},
"down": {"uv": [0, 0, 5.5, 5.5], "texture": "#4"}
}
}
],
"display": {
"thirdperson_righthand": {
"translation": [0, 5.5, 0]
},
"thirdperson_lefthand": {
"translation": [0, 4.75, 0]
},
"firstperson_righthand": {
"rotation": [-26, 0, 0],
"translation": [0, 8.25, 0]
},
"firstperson_lefthand": {
"rotation": [-19, 0, 0],
"translation": [0, 7.25, 0]
},
"ground": {
"translation": [0, 4.75, 0]
},
"gui": {
"translation": [0, 9.25, 0],
"scale": [1.71484, 1.82031, 1]
},
"fixed": {
"translation": [0, 5.25, 0]
}
}
}
и файла настроек:
type=item
matchItems=shulker_shell
model=Vitamins
nbt.display.Name=vitamins
Вот скрин как это видно в игре:
