BiomeGenBase[] allBiomes = new BiomeGenBase[] { BiomeGenBase.beach, BiomeGenBase.birchForest,
BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga,
BiomeGenBase.coldTaigaHills, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHills,
BiomeGenBase.extremeHillsEdge, BiomeGenBase.extremeHillsPlus, BiomeGenBase.forest,
BiomeGenBase.forestHills, BiomeGenBase.frozenOcean, BiomeGenBase.frozenRiver, BiomeGenBase.iceMountains,
BiomeGenBase.icePlains, BiomeGenBase.jungle, BiomeGenBase.jungleEdge, BiomeGenBase.jungleHills,
BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau,
BiomeGenBase.mesaPlateau_F, BiomeGenBase.mushroomIsland, BiomeGenBase.mushroomIslandShore,
BiomeGenBase.plains, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau,
BiomeGenBase.stoneBeach, BiomeGenBase.swampland, BiomeGenBase.taiga, BiomeGenBase.taigaHills};
EntityRegistry.addSpawn(EntityCustom.class, 400, 1, 2, EnumCreatureType.creature, allBiomes);