Пробую сделать свою удочку, чтобы она ловила свой тип рыбы. Взял за основу ванильную удочку и её "хук".
Вот код:
И вот хук:
Проблема в том, что хук вообще не вылетает. В смысле его не видно. Если подойти в упор к мобу и ткнуть ПКМ, то мобу пойдёт урон, но сам хук не вылетает и нельзя потянуть его к себе, то есть при двойном нажатии ПКМ, вылетит два хука. В коде ошибок нет, в логах тоже чисто.
Вот код:
Код:
package ru.axmed.fishes;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import ru.axmed.OhmitMod.OhmitMod;
import ru.axmed.fishes.EntityOhmitRodHook;
import net.minecraft.item.Item;
import net.minecraft.item.ItemFishingRod;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
public class OhmitRod extends ItemFishingRod
{
@SideOnly(Side.CLIENT)
private IIcon theIcon;
private static final String __OBFID = "CL_00000034";
public OhmitRod()
{
this.setMaxDamage(64);
this.setMaxStackSize(1);
this.setCreativeTab(CreativeTabs.tabTools);
setTextureName(OhmitMod.MODID + ":" + "OhmitRod");
}
/**
* Returns True is the item is renderer in full 3D when hold.
*/
@SideOnly(Side.CLIENT)
public boolean isFull3D()
{
return true;
}
/**
* Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
* hands.
*/
@SideOnly(Side.CLIENT)
public boolean shouldRotateAroundWhenRendering()
{
return true;
}
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_)
{
if (p_77659_3_.fishEntity != null)
{
int i = p_77659_3_.fishEntity.func_146034_e();
p_77659_3_.swingItem();
}
else
{
p_77659_2_.playSoundAtEntity(p_77659_3_, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!p_77659_2_.isRemote)
{
p_77659_2_.spawnEntityInWorld(new EntityOhmitRodHook(p_77659_2_, p_77659_3_));
}
p_77659_3_.swingItem();
}
return p_77659_1_;
}
@SideOnly(Side.CLIENT)
public IIcon func_94597_g()
{
return this.theIcon;
}
/**
* Checks isDamagable and if it cannot be stacked
*/
public boolean isItemTool(ItemStack p_77616_1_)
{
return super.isItemTool(p_77616_1_);
}
}
И вот хук:
Код:
package ru.axmed.fishes;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import ru.axmed.OhmitMod.OhmitMod;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.item.EntityXPOrb;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityFishHook;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.ItemFishFood;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.stats.StatList;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.util.WeightedRandom;
import net.minecraft.util.WeightedRandomFishable;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
public class EntityOhmitRodHook extends EntityFishHook
{
public static final List field_146036_f = Arrays.asList(new WeightedRandomFishable[] {new WeightedRandomFishable(new ItemStack(Items.fish, 1, ItemFishFood.FishType.COD.func_150976_a()), 60), new WeightedRandomFishable(new ItemStack(Items.fish, 1, ItemFishFood.FishType.SALMON.func_150976_a()), 25), new WeightedRandomFishable(new ItemStack(Items.fish, 1, ItemFishFood.FishType.CLOWNFISH.func_150976_a()), 2), new WeightedRandomFishable(new ItemStack(Items.fish, 1, ItemFishFood.FishType.PUFFERFISH.func_150976_a()), 13)});
public static final List field_146036_e = Arrays.asList(new WeightedRandomFishable[] {new WeightedRandomFishable(new ItemStack(Items.fish, 1, ItemFishFood.FishType.COD.func_150976_a()), 60)});
private int field_146037_g;
private int field_146048_h;
private int field_146050_i;
private Block field_146046_j;
private boolean field_146051_au;
public int field_146044_a;
public EntityPlayer field_146042_b;
private int field_146049_av;
private int field_146047_aw;
private int field_146045_ax;
private int field_146040_ay;
private int field_146038_az;
private float field_146054_aA;
public Entity field_146043_c;
private int field_146055_aB;
private double field_146056_aC;
private double field_146057_aD;
private double field_146058_aE;
private double field_146059_aF;
private double field_146060_aG;
@SideOnly(Side.CLIENT)
private double field_146061_aH;
@SideOnly(Side.CLIENT)
private double field_146052_aI;
@SideOnly(Side.CLIENT)
private double field_146053_aJ;
private static final String __OBFID = "CL_00001663";
public EntityOhmitRodHook(World p_i1764_1_)
{
super(p_i1764_1_);
this.field_146037_g = -1;
this.field_146048_h = -1;
this.field_146050_i = -1;
this.setSize(0.25F, 0.25F);
this.ignoreFrustumCheck = true;
}
@SideOnly(Side.CLIENT)
public EntityOhmitRodHook(World p_i1765_1_, double p_i1765_2_, double p_i1765_4_, double p_i1765_6_, EntityPlayer p_i1765_8_)
{
this(p_i1765_1_);
this.setPosition(p_i1765_2_, p_i1765_4_, p_i1765_6_);
this.ignoreFrustumCheck = true;
this.field_146042_b = p_i1765_8_;
}
public EntityOhmitRodHook(World p_i1766_1_, EntityPlayer p_i1766_2_)
{
super(p_i1766_1_);
this.field_146037_g = -1;
this.field_146048_h = -1;
this.field_146050_i = -1;
this.ignoreFrustumCheck = true;
this.field_146042_b = p_i1766_2_;
this.setSize(0.25F, 0.25F);
this.setLocationAndAngles(p_i1766_2_.posX, p_i1766_2_.posY + 1.62D - (double)p_i1766_2_.yOffset, p_i1766_2_.posZ, p_i1766_2_.rotationYaw, p_i1766_2_.rotationPitch);
this.posX -= (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
this.posY -= 0.10000000149011612D;
this.posZ -= (double)(MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
this.setPosition(this.posX, this.posY, this.posZ);
this.yOffset = 0.0F;
float f = 0.4F;
this.motionX = (double)(-MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI) * f);
this.motionZ = (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI) * f);
this.motionY = (double)(-MathHelper.sin(this.rotationPitch / 180.0F * (float)Math.PI) * f);
this.func_146035_c(this.motionX, this.motionY, this.motionZ, 1.5F, 1.0F);
}
protected void entityInit() {}
public void func_146035_c(double p_146035_1_, double p_146035_3_, double p_146035_5_, float p_146035_7_, float p_146035_8_)
{
float f2 = MathHelper.sqrt_double(p_146035_1_ * p_146035_1_ + p_146035_3_ * p_146035_3_ + p_146035_5_ * p_146035_5_);
p_146035_1_ /= (double)f2;
p_146035_3_ /= (double)f2;
p_146035_5_ /= (double)f2;
p_146035_1_ += this.rand.nextGaussian() * 0.007499999832361937D * (double)p_146035_8_;
p_146035_3_ += this.rand.nextGaussian() * 0.007499999832361937D * (double)p_146035_8_;
p_146035_5_ += this.rand.nextGaussian() * 0.007499999832361937D * (double)p_146035_8_;
p_146035_1_ *= (double)p_146035_7_;
p_146035_3_ *= (double)p_146035_7_;
p_146035_5_ *= (double)p_146035_7_;
this.motionX = p_146035_1_;
this.motionY = p_146035_3_;
this.motionZ = p_146035_5_;
float f3 = MathHelper.sqrt_double(p_146035_1_ * p_146035_1_ + p_146035_5_ * p_146035_5_);
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_146035_1_, p_146035_5_) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_146035_3_, (double)f3) * 180.0D / Math.PI);
this.field_146049_av = 0;
}
/**
* Checks if the entity is in range to render by using the past in distance and comparing it to its average edge
* length * 64 * renderDistanceWeight Args: distance
*/
@SideOnly(Side.CLIENT)
public boolean isInRangeToRenderDist(double p_70112_1_)
{
double d1 = this.boundingBox.getAverageEdgeLength() * 4.0D;
d1 *= 64.0D;
return p_70112_1_ < d1 * d1;
}
/**
* Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
* posY, posZ, yaw, pitch
*/
@SideOnly(Side.CLIENT)
public void setPositionAndRotation2(double p_70056_1_, double p_70056_3_, double p_70056_5_, float p_70056_7_, float p_70056_8_, int p_70056_9_)
{
this.field_146056_aC = p_70056_1_;
this.field_146057_aD = p_70056_3_;
this.field_146058_aE = p_70056_5_;
this.field_146059_aF = (double)p_70056_7_;
this.field_146060_aG = (double)p_70056_8_;
this.field_146055_aB = p_70056_9_;
this.motionX = this.field_146061_aH;
this.motionY = this.field_146052_aI;
this.motionZ = this.field_146053_aJ;
}
/**
* Sets the velocity to the args. Args: x, y, z
*/
@SideOnly(Side.CLIENT)
public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_)
{
this.field_146061_aH = this.motionX = p_70016_1_;
this.field_146052_aI = this.motionY = p_70016_3_;
this.field_146053_aJ = this.motionZ = p_70016_5_;
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onEntityUpdate();
if (this.field_146055_aB > 0)
{
double d7 = this.posX + (this.field_146056_aC - this.posX) / (double)this.field_146055_aB;
double d8 = this.posY + (this.field_146057_aD - this.posY) / (double)this.field_146055_aB;
double d9 = this.posZ + (this.field_146058_aE - this.posZ) / (double)this.field_146055_aB;
double d1 = MathHelper.wrapAngleTo180_double(this.field_146059_aF - (double)this.rotationYaw);
this.rotationYaw = (float)((double)this.rotationYaw + d1 / (double)this.field_146055_aB);
this.rotationPitch = (float)((double)this.rotationPitch + (this.field_146060_aG - (double)this.rotationPitch) / (double)this.field_146055_aB);
--this.field_146055_aB;
this.setPosition(d7, d8, d9);
this.setRotation(this.rotationYaw, this.rotationPitch);
}
else
{
if (!this.worldObj.isRemote)
{
ItemStack itemstack = this.field_146042_b.getCurrentEquippedItem();
if (this.field_146042_b.isDead || !this.field_146042_b.isEntityAlive() || itemstack == null || itemstack.getItem() != OhmitMod.OhmitRod|| this.getDistanceSqToEntity(this.field_146042_b) > 1024.0D)
{
this.setDead();
this.field_146042_b.fishEntity = null;
return;
}
if (this.field_146043_c != null)
{
if (!this.field_146043_c.isDead)
{
this.posX = this.field_146043_c.posX;
this.posY = this.field_146043_c.boundingBox.minY + (double)this.field_146043_c.height * 0.8D;
this.posZ = this.field_146043_c.posZ;
return;
}
this.field_146043_c = null;
}
}
if (this.field_146044_a > 0)
{
--this.field_146044_a;
}
if (this.field_146051_au)
{
if (this.worldObj.getBlock(this.field_146037_g, this.field_146048_h, this.field_146050_i) == this.field_146046_j)
{
++this.field_146049_av;
if (this.field_146049_av == 1200)
{
this.setDead();
}
return;
}
this.field_146051_au = false;
this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
this.field_146049_av = 0;
this.field_146047_aw = 0;
}
else
{
++this.field_146047_aw;
}
Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks(vec31, vec3);
vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null)
{
vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
double d2;
for (int i = 0; i < list.size(); ++i)
{
Entity entity1 = (Entity)list.get(i);
if (entity1.canBeCollidedWith() && (entity1 != this.field_146042_b || this.field_146047_aw >= 5))
{
float f = 0.3F;
AxisAlignedBB axisalignedbb = entity1.boundingBox.expand((double)f, (double)f, (double)f);
MovingObjectPosition movingobjectposition1 = axisalignedbb.calculateIntercept(vec31, vec3);
if (movingobjectposition1 != null)
{
d2 = vec31.distanceTo(movingobjectposition1.hitVec);
if (d2 < d0 || d0 == 0.0D)
{
entity = entity1;
d0 = d2;
}
}
}
}
if (entity != null)
{
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null)
{
if (movingobjectposition.entityHit != null)
{
if (movingobjectposition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.field_146042_b), 0.0F))
{
this.field_146043_c = movingobjectposition.entityHit;
}
}
else
{
this.field_146051_au = true;
}
}
if (!this.field_146051_au)
{
this.moveEntity(this.motionX, this.motionY, this.motionZ);
float f5 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f5) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
float f6 = 0.92F;
if (this.onGround || this.isCollidedHorizontally)
{
f6 = 0.5F;
}
byte b0 = 5;
double d10 = 0.0D;
for (int j = 0; j < b0; ++j)
{
double d3 = this.boundingBox.minY + (this.boundingBox.maxY - this.boundingBox.minY) * (double)(j + 0) / (double)b0 - 0.125D + 0.125D;
double d4 = this.boundingBox.minY + (this.boundingBox.maxY - this.boundingBox.minY) * (double)(j + 1) / (double)b0 - 0.125D + 0.125D;
AxisAlignedBB axisalignedbb1 = AxisAlignedBB.getBoundingBox(this.boundingBox.minX, d3, this.boundingBox.minZ, this.boundingBox.maxX, d4, this.boundingBox.maxZ);
if (this.worldObj.isAABBInMaterial(axisalignedbb1, Material.water))
{
d10 += 1.0D / (double)b0;
}
}
if (!this.worldObj.isRemote && d10 > 0.0D)
{
WorldServer worldserver = (WorldServer)this.worldObj;
int k = 1;
if (this.rand.nextFloat() < 0.25F && this.worldObj.canLightningStrikeAt(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY) + 1, MathHelper.floor_double(this.posZ)))
{
k = 2;
}
if (this.rand.nextFloat() < 0.5F && !this.worldObj.canBlockSeeTheSky(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY) + 1, MathHelper.floor_double(this.posZ)))
{
--k;
}
if (this.field_146045_ax > 0)
{
--this.field_146045_ax;
if (this.field_146045_ax <= 0)
{
this.field_146040_ay = 0;
this.field_146038_az = 0;
}
}
else
{
float f1;
float f2;
double d5;
double d6;
float f7;
double d11;
if (this.field_146038_az > 0)
{
this.field_146038_az -= k;
if (this.field_146038_az <= 0)
{
this.motionY -= 0.20000000298023224D;
this.playSound("random.splash", 0.25F, 1.0F + (this.rand.nextFloat() - this.rand.nextFloat()) * 0.4F);
f1 = (float)MathHelper.floor_double(this.boundingBox.minY);
worldserver.func_147487_a("bubble", this.posX, (double)(f1 + 1.0F), this.posZ, (int)(1.0F + this.width * 20.0F), (double)this.width, 0.0D, (double)this.width, 0.20000000298023224D);
worldserver.func_147487_a("wake", this.posX, (double)(f1 + 1.0F), this.posZ, (int)(1.0F + this.width * 20.0F), (double)this.width, 0.0D, (double)this.width, 0.20000000298023224D);
this.field_146045_ax = MathHelper.getRandomIntegerInRange(this.rand, 10, 30);
}
else
{
this.field_146054_aA = (float)((double)this.field_146054_aA + this.rand.nextGaussian() * 4.0D);
f1 = this.field_146054_aA * 0.017453292F;
f7 = MathHelper.sin(f1);
f2 = MathHelper.cos(f1);
d11 = this.posX + (double)(f7 * (float)this.field_146038_az * 0.1F);
d5 = (double)((float)MathHelper.floor_double(this.boundingBox.minY) + 1.0F);
d6 = this.posZ + (double)(f2 * (float)this.field_146038_az * 0.1F);
if (this.rand.nextFloat() < 0.15F)
{
worldserver.func_147487_a("bubble", d11, d5 - 0.10000000149011612D, d6, 1, (double)f7, 0.1D, (double)f2, 0.0D);
}
float f3 = f7 * 0.04F;
float f4 = f2 * 0.04F;
worldserver.func_147487_a("wake", d11, d5, d6, 0, (double)f4, 0.01D, (double)(-f3), 1.0D);
worldserver.func_147487_a("wake", d11, d5, d6, 0, (double)(-f4), 0.01D, (double)f3, 1.0D);
}
}
else if (this.field_146040_ay > 0)
{
this.field_146040_ay -= k;
f1 = 0.15F;
if (this.field_146040_ay < 20)
{
f1 = (float)((double)f1 + (double)(20 - this.field_146040_ay) * 0.05D);
}
else if (this.field_146040_ay < 40)
{
f1 = (float)((double)f1 + (double)(40 - this.field_146040_ay) * 0.02D);
}
else if (this.field_146040_ay < 60)
{
f1 = (float)((double)f1 + (double)(60 - this.field_146040_ay) * 0.01D);
}
if (this.rand.nextFloat() < f1)
{
f7 = MathHelper.randomFloatClamp(this.rand, 0.0F, 360.0F) * 0.017453292F;
f2 = MathHelper.randomFloatClamp(this.rand, 25.0F, 60.0F);
d11 = this.posX + (double)(MathHelper.sin(f7) * f2 * 0.1F);
d5 = (double)((float)MathHelper.floor_double(this.boundingBox.minY) + 1.0F);
d6 = this.posZ + (double)(MathHelper.cos(f7) * f2 * 0.1F);
worldserver.func_147487_a("splash", d11, d5, d6, 2 + this.rand.nextInt(2), 0.10000000149011612D, 0.0D, 0.10000000149011612D, 0.0D);
}
if (this.field_146040_ay <= 0)
{
this.field_146054_aA = MathHelper.randomFloatClamp(this.rand, 0.0F, 360.0F);
this.field_146038_az = MathHelper.getRandomIntegerInRange(this.rand, 20, 80);
}
}
else
{
this.field_146040_ay = MathHelper.getRandomIntegerInRange(this.rand, 100, 900);
this.field_146040_ay -= EnchantmentHelper.func_151387_h(this.field_146042_b) * 20 * 5;
}
}
if (this.field_146045_ax > 0)
{
this.motionY -= (double)(this.rand.nextFloat() * this.rand.nextFloat() * this.rand.nextFloat()) * 0.2D;
}
}
d2 = d10 * 2.0D - 1.0D;
this.motionY += 0.03999999910593033D * d2;
if (d10 > 0.0D)
{
f6 = (float)((double)f6 * 0.9D);
this.motionY *= 0.8D;
}
this.motionX *= (double)f6;
this.motionY *= (double)f6;
this.motionZ *= (double)f6;
this.setPosition(this.posX, this.posY, this.posZ);
}
}
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound p_70014_1_)
{
p_70014_1_.setShort("xTile", (short)this.field_146037_g);
p_70014_1_.setShort("yTile", (short)this.field_146048_h);
p_70014_1_.setShort("zTile", (short)this.field_146050_i);
p_70014_1_.setByte("inTile", (byte)Block.getIdFromBlock(this.field_146046_j));
p_70014_1_.setByte("shake", (byte)this.field_146044_a);
p_70014_1_.setByte("inGround", (byte)(this.field_146051_au ? 1 : 0));
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound p_70037_1_)
{
this.field_146037_g = p_70037_1_.getShort("xTile");
this.field_146048_h = p_70037_1_.getShort("yTile");
this.field_146050_i = p_70037_1_.getShort("zTile");
this.field_146046_j = Block.getBlockById(p_70037_1_.getByte("inTile") & 255);
this.field_146044_a = p_70037_1_.getByte("shake") & 255;
this.field_146051_au = p_70037_1_.getByte("inGround") == 1;
}
@SideOnly(Side.CLIENT)
public float getShadowSize()
{
return 0.0F;
}
public int func_146034_e()
{
if (this.worldObj.isRemote)
{
return 0;
}
else
{
byte b0 = 0;
if (this.field_146043_c != null)
{
double d0 = this.field_146042_b.posX - this.posX;
double d2 = this.field_146042_b.posY - this.posY;
double d4 = this.field_146042_b.posZ - this.posZ;
double d6 = (double)MathHelper.sqrt_double(d0 * d0 + d2 * d2 + d4 * d4);
double d8 = 0.1D;
this.field_146043_c.motionX += d0 * d8;
this.field_146043_c.motionY += d2 * d8 + (double)MathHelper.sqrt_double(d6) * 0.08D;
this.field_146043_c.motionZ += d4 * d8;
b0 = 3;
}
else if (this.field_146045_ax > 0)
{
EntityItem entityitem = new EntityItem(this.worldObj, this.posX, this.posY, this.posZ, this.func_146033_f());
double d1 = this.field_146042_b.posX - this.posX;
double d3 = this.field_146042_b.posY - this.posY;
double d5 = this.field_146042_b.posZ - this.posZ;
double d7 = (double)MathHelper.sqrt_double(d1 * d1 + d3 * d3 + d5 * d5);
double d9 = 0.1D;
entityitem.motionX = d1 * d9;
entityitem.motionY = d3 * d9 + (double)MathHelper.sqrt_double(d7) * 0.08D;
entityitem.motionZ = d5 * d9;
this.worldObj.spawnEntityInWorld(entityitem);
b0 = 1;
}
if (this.field_146051_au)
{
b0 = 2;
}
this.setDead();
this.field_146042_b.fishEntity = null;
return b0;
}
}
private ItemStack func_146033_f()
{
float f = this.worldObj.rand.nextFloat();
int i = EnchantmentHelper.func_151386_g(this.field_146042_b);
int j = EnchantmentHelper.func_151387_h(this.field_146042_b);
if (true)
{
this.field_146042_b.addStat(net.minecraftforge.common.FishingHooks.getFishableCategory(f, i, j).stat, 1);
return net.minecraftforge.common.FishingHooks.getRandomFishable(this.rand, f, i, j);
}
@SuppressWarnings("unused")
Random r = new Random();
int luck = r.nextInt(3);
if (luck == 1)
{
this.field_146042_b.addStat(StatList.field_151183_A, 1);
return ((WeightedRandomFishable)WeightedRandom.getRandomItem(this.rand, field_146036_f)).func_150708_a(this.rand);
}
else
{
this.field_146042_b.addStat(StatList.field_151183_A, 1);
return ((WeightedRandomFishable)WeightedRandom.getRandomItem(this.rand, field_146036_e)).func_150708_a(this.rand);
}
}
/**
* Will get destroyed next tick.
*/
public void setDead()
{
super.setDead();
if (this.field_146042_b != null)
{
this.field_146042_b.fishEntity = null;
}
}
}
Проблема в том, что хук вообще не вылетает. В смысле его не видно. Если подойти в упор к мобу и ткнуть ПКМ, то мобу пойдёт урон, но сам хук не вылетает и нельзя потянуть его к себе, то есть при двойном нажатии ПКМ, вылетит два хука. В коде ошибок нет, в логах тоже чисто.