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Захотел сделать свою печку, взял TileEntity, Block, Gui, Container от ванильной печи. Если тыкаю пкм по печи, то открывается GUI только с надписью container.IronFurnace и всё.
в Main мода написано
Код:
public class GuiHandler implements IGuiHandler {
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
if(ID == DifferentThings.GUI_EVILEMERALD_CHEST) return new ContainerEvilEmeraldChest(player.inventory, (TileEntityEvilEmeraldChest)world.getTileEntity(new BlockPos(x,y,z)),player);
if(ID == DifferentThings.GUI_IRON_FURNACE) return new GuiIronFurnace(player.inventory, (TileEntityIronFurnace)world.getTileEntity(new BlockPos(x,y,z)));
return null;
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
if(ID == DifferentThings.GUI_EVILEMERALD_CHEST) return new GuiEvilEmeraldChest(player.inventory, (TileEntityEvilEmeraldChest)world.getTileEntity(new BlockPos(x,y,z)),player);
if(ID == DifferentThings.GUI_IRON_FURNACE) return new GuiIronFurnace(player.inventory, (TileEntityIronFurnace)world.getTileEntity(new BlockPos(x,y,z)));
return null;
}
}
Код:
@EventHandler
public void postInit(FMLPostInitializationEvent event)
{
proxy.postInit(event);
}
public static final CreativeTabs CTAB = new CreativeTabs("differentthings")
{
@Override
public ItemStack getTabIconItem()
{
return new ItemStack(ItemsRegister.EVILEMERALD);
}
};
public static final int GUI_EVILEMERALD_CHEST = 1;
public static final int GUI_IRON_FURNACE = 2;
static {
FluidRegistry.enableUniversalBucket();
}
Код:
@SideOnly(Side.CLIENT)
public class GuiIronFurnace extends GuiContainer
{
private static final ResourceLocation FURNACE_GUI_TEXTURES = new ResourceLocation("textures/gui/container/furnace.png");
/** The player inventory bound to this GUI. */
private final InventoryPlayer playerInventory;
private final IInventory tileFurnace;
public GuiIronFurnace(InventoryPlayer playerInv, IInventory furnaceInv)
{
super(new ContainerIronFurnace(playerInv, furnaceInv));
this.playerInventory = playerInv;
this.tileFurnace = furnaceInv;
}
/**
* Draws the screen and all the components in it.
*/
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
this.drawDefaultBackground();
super.drawScreen(mouseX, mouseY, partialTicks);
this.renderHoveredToolTip(mouseX, mouseY);
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
String s = this.tileFurnace.getDisplayName().getUnformattedText();
this.fontRenderer.drawString(s, this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2, 6, 4210752);
this.fontRenderer.drawString(this.playerInventory.getDisplayName().getUnformattedText(), 8, this.ySize - 96 + 2, 4210752);
}
/**
* Draws the background layer of this container (behind the items).
*/
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
{
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(FURNACE_GUI_TEXTURES);
int i = (this.width - this.xSize) / 2;
int j = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize);
if (TileEntityFurnace.isBurning(this.tileFurnace))
{
int k = this.getBurnLeftScaled(13);
this.drawTexturedModalRect(i + 56, j + 36 + 12 - k, 176, 12 - k, 14, k + 1);
}
int l = this.getCookProgressScaled(24);
this.drawTexturedModalRect(i + 79, j + 34, 176, 14, l + 1, 16);
}
private int getCookProgressScaled(int pixels)
{
int i = this.tileFurnace.getField(2);
int j = this.tileFurnace.getField(3);
return j != 0 && i != 0 ? i * pixels / j : 0;
}
private int getBurnLeftScaled(int pixels)
{
int i = this.tileFurnace.getField(1);
if (i == 0)
{
i = 200;
}
return this.tileFurnace.getField(0) * pixels / i;
}
}
Код:
public String getGuiID()
{
return String.valueOf(DifferentThings.GUI_IRON_FURNACE);
}