GL11.glMatrixMode(GL11.GL_PROJECTION)
GL11.glPushMatrix()
GL11.glLoadIdentity()
GL11.glOrtho(
0.0,
Minecraft.getMinecraft().displayWidth.toDouble(),
Minecraft.getMinecraft().displayHeight.toDouble(),
0.0,
1000.0,
3000.0
)
GL11.glMatrixMode(GL11.GL_MODELVIEW)
// Код отрисовки
GL11.glMatrixMode(GL11.GL_PROJECTION)
GL11.glPopMatrix()
GL11.glMatrixMode(GL11.GL_MODELVIEW)