public class BlockGrass extends Block implements IGrowable
{
public static final PropertyBool SNOWY = PropertyBool.create("snowy");
protected BlockGrass()
{
super(Material.GRASS);
this.setDefaultState(this.blockState.getBaseState().withProperty(SNOWY, Boolean.valueOf(false)));
this.setTickRandomly(true);
this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
}
/**
* Get the actual Block state of this Block at the given position. This applies properties not visible in the
* metadata, such as fence connections.
*/
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
Block block = worldIn.getBlockState(pos.up()).getBlock();
return state.withProperty(SNOWY, Boolean.valueOf(block == Blocks.SNOW || block == Blocks.SNOW_LAYER));
}
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
if (!worldIn.isRemote)
{
if (!worldIn.isAreaLoaded(pos, 3)) return; // Forge: prevent loading unloaded chunks when checking neighbor's light and spreading
if (worldIn.getLightFromNeighbors(pos.up()) < 4 && worldIn.getBlockState(pos.up()).getLightOpacity(worldIn, pos.up()) > 2)
{
worldIn.setBlockState(pos, Blocks.DIRT.getDefaultState());
}
else
{
if (worldIn.getLightFromNeighbors(pos.up()) >= 9)
{
for (int i = 0; i < 4; ++i)
{
BlockPos blockpos = pos.add(rand.nextInt(3) - 1, rand.nextInt(5) - 3, rand.nextInt(3) - 1);
if (blockpos.getY() >= 0 && blockpos.getY() < 256 && !worldIn.isBlockLoaded(blockpos))
{
return;
}
IBlockState iblockstate = worldIn.getBlockState(blockpos.up());
IBlockState iblockstate1 = worldIn.getBlockState(blockpos);
if (iblockstate1.getBlock() == Blocks.DIRT && iblockstate1.getValue(BlockDirt.VARIANT) == BlockDirt.DirtType.DIRT && worldIn.getLightFromNeighbors(blockpos.up()) >= 4 && iblockstate.getLightOpacity(worldIn, pos.up()) <= 2)
{
worldIn.setBlockState(blockpos, Blocks.GRASS.getDefaultState());
}
}
}
}
}
}
/**
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Blocks.DIRT.getItemDropped(Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.DIRT), rand, fortune);
}
/**
* Whether this IGrowable can grow
*/
public boolean canGrow(World worldIn, BlockPos pos, IBlockState state, boolean isClient)
{
return true;
}
public boolean canUseBonemeal(World worldIn, Random rand, BlockPos pos, IBlockState state)
{
return true;
}
public void grow(World worldIn, Random rand, BlockPos pos, IBlockState state)
{
BlockPos blockpos = pos.up();
for (int i = 0; i < 128; ++i)
{
BlockPos blockpos1 = blockpos;
int j = 0;
while (true)
{
if (j >= i / 16)
{
if (worldIn.isAirBlock(blockpos1))
{
if (rand.nextInt(8) == 0)
{
worldIn.getBiome(blockpos1).plantFlower(worldIn, rand, blockpos1);
}
else
{
IBlockState iblockstate1 = Blocks.TALLGRASS.getDefaultState().withProperty(BlockTallGrass.TYPE, BlockTallGrass.EnumType.GRASS);
if (Blocks.TALLGRASS.canBlockStay(worldIn, blockpos1, iblockstate1))
{
worldIn.setBlockState(blockpos1, iblockstate1, 3);
}
}
}
break;
}
blockpos1 = blockpos1.add(rand.nextInt(3) - 1, (rand.nextInt(3) - 1) * rand.nextInt(3) / 2, rand.nextInt(3) - 1);
if (worldIn.getBlockState(blockpos1.down()).getBlock() != Blocks.GRASS || worldIn.getBlockState(blockpos1).isNormalCube())
{
break;
}
++j;
}
}
}
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT_MIPPED;
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return 0;
}
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] {SNOWY});
}
}