Отображение GuiButton за GuiScreen

Версия Minecraft
1.7.10
API
Forge
22
0
Доброго времени суток. Появилась проблема, Создал два класса GuiButton и GuiScreen. Но GuiButton отображается позади и пнгешка его перекрывает, подскажите что делать. Заранее спасибо)
GuiScreen:
public class GuiHandler extends MPGui
{
    
    public GuiHandler(String text) {
        this.ids = ArrayFromString(text);
    }
    
    int scaledWidth;
    
    int scaledHeight;
    protected static final RenderItem ritem;
    
    List<String> ids;
    int x = 203;
    
    static {
        ritem = new RenderItem();
    }
    
    @Override
    public void drawScreen(final int x, final int y, final float ticks) {
        super.drawScreen(x, y, ticks);
        final int guiX = super.width / 2 - 250;
        final int guiY = super.height / 2 - 140;
        super.mc.renderEngine.bindTexture(new ResourceLocation("dailyrewards", "textures/gui/RewardsBackground.png"));
        //GL11.glColor4d(1.0D, 1.0D, 1.0D, Math.min(Math.min(0.5D, 1.0D), 1.0D));
        this.drawCompleteImage(guiX, guiY, 500, 250);
        GL11.glPushMatrix();
        GL11.glEnable(3089);
        GL11.glDisable(3089);
        GL11.glPopMatrix();
        text();
        this.buttonList.clear();
        for (String id : ids) {
            int tx = this.x + 65;   
            drawItem(tx, 175, ticks, Integer.parseInt(id));
            this.x = tx;
         }
         this.x = 205;
    }
    
    public void text() {
        drawScaledString("\u0415\u0436\u0435\u0434\u043D\u0435\u0432\u043D\u044B\u0435\u0020\u043D\u0430\u0433\u0440\u0430\u0434\u044B", super.width / 2, super.height / 2 - 115, 2.0F, TextPosition.CENTER);
    }
    
    public void drawItem(final int x, final int y, final float ticks, int id) {
        renderItemEnable(x-9, y-10, 50, 50);
        button(x - 12, y + 45, id);
        ItemStack stack = new ItemStack(Item.getItemById(id));
        GL11.glPushMatrix();
        GL11.glTranslatef(x, y, 1.5F);
        GL11.glScalef(2.0F, 2.0F, 1.5F);
        itemRender.renderItemAndEffectIntoGUI(this.mc.fontRenderer, this.mc.getTextureManager(), stack, 0, 0);
        GL11.glDisable(2896);
        GL11.glPopMatrix();
    }
    
    public static void renderItemEnable(int xCoord, int yCoord, int i, int j) {
        int w = i + 4;
        int h = j + 4;
        int x = xCoord - 2;
        int y = yCoord - 2;
        Tessellator tessellator = Tessellator.instance;
        ResourceLocation skin = new ResourceLocation("dailyrewards", "textures/gui/ItemBackground.png");
        Minecraft.getMinecraft().getTextureManager().bindTexture(skin);
        GL11.glEnable(3042);
        GL11.glColor4d(1.0D, 1.0D, 1.0D, Math.min(Math.min(0.5D, 1.0D), 1.0D));
        tessellator.startDrawingQuads();
        byte zLevel = 0;
        tessellator.addVertexWithUV((x + 0), (y + h), zLevel, 0.0D, 1.0D);
        tessellator.addVertexWithUV((x + w), (y + h), zLevel, 1.0D, 1.0D);
        tessellator.addVertexWithUV((x + w), (y + 0), zLevel, 1.0D, 0.0D);
        tessellator.addVertexWithUV((x + 0), (y + 0), zLevel, 0.0D, 0.0D);
        tessellator.draw();
        GL11.glDisable(3042);
      }
    
    public void button(int x, int y, int id) {
        Button butt1 = new Button(3, x, y, 55, 20, "\u041F\u043E\u043B\u0443\u0447\u0438\u0442\u044C", id);
        this.buttonList.add(butt1);
    }
    
    public List<String> ArrayFromString(String text) {
        return Arrays.asList(text.split(", "));
    }
GuiButton:
    public class Button extends GuiButton {
      protected final ResourceLocation buttonTextures = new ResourceLocation("dailyrewards", "textures/gui/widgets.png");
      
      public Button(int p_i1020_1_, int p_i1020_2_, int p_i1020_3_, String p_i1020_4_, int item) {
        this(p_i1020_1_, p_i1020_2_, p_i1020_3_, 200, 20, p_i1020_4_, item);
      }
      
      private int item;
      
      public Button(int id, int x, int y, int w, int h, String s, int item) {
        super(id, x, y, w, h, s);
        this.width = 200;
        this.height = 20;
        this.enabled = true;
        this.visible = true;
        this.id = id;
        this.xPosition = x;
        this.yPosition = y;
        this.width = w;
        this.height = h;
        this.displayString = s;
        this.item = item;
      }
      
      public void drawButton(Minecraft mc, int p_146112_2_, int p_146112_3_) {
        if (this.visible) {
          FontRenderer fontrenderer = mc.fontRenderer;
          mc.getTextureManager().bindTexture(buttonTextures);
          GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
          this.field_146123_n = (p_146112_2_ >= this.xPosition && p_146112_3_ >= this.yPosition && p_146112_2_ < this.xPosition + this.width && p_146112_3_ < this.yPosition + this.height);
          int k = getHoverState(this.field_146123_n);
          GL11.glEnable(3042);
          OpenGlHelper.glBlendFunc(770, 771, 1, 0);
          GL11.glBlendFunc(770, 771);
          drawTexturedModalRect(this.xPosition, this.yPosition, 0, 46 + k * 20, this.width / 2, this.height);
          drawTexturedModalRect(this.xPosition + this.width / 2, this.yPosition, 200 - this.width / 2, 46 + k * 20, this.width / 2, this.height);
          mouseDragged(mc, p_146112_2_, p_146112_3_);
          int l = 14737632;
          if (this.packedFGColour != 0) {
            l = this.packedFGColour;
          } else if (!this.enabled) {
            l = 10526880;
          } else if (this.field_146123_n) {
            l = 16777120;
          }
          drawCenteredString(fontrenderer, this.displayString, this.xPosition + this.width / 2, this.yPosition + (this.height - 7) / 2, l);
        }
      }
      
      public void mouseReleased(int par1, int par2) {
                (new Thread((Runnable)new SendToServer(item))).start();
          }
    }
    
}
 
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