- 477
- 7
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Вроде всё нормально, но нет..

Java:
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
mc.renderEngine.bindTexture(bg);
drawTexturedModalRectCustom(0, 0, width, height);
super.drawScreen(mouseX, mouseY, partialTicks);
}
Java:
public void drawTexturedModalRectCustom(int x, int y, int width, int height) {
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer bufferbuilder = tessellator.getWorldRenderer();
bufferbuilder.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
bufferbuilder.pos((double) (x + 0), (double) (y + height), (double) this.zLevel).tex(0, 1).endVertex();
bufferbuilder.pos((double) (x + width), (double) (y + height), (double) this.zLevel).tex(1, 1).endVertex();
bufferbuilder.pos((double) (x + width), (double) (y + 0), (double) this.zLevel).tex(1, 0).endVertex();
bufferbuilder.pos((double) (x + 0), (double) (y + 0), (double) this.zLevel).tex(0, 0).endVertex();
tessellator.draw();
}
