public class WFMRenderPlayer extends RenderPlayer
{
private Minecraft mc = Minecraft.getMinecraft();
private final LOTRModelBiped modelBiped = new LOTRModelBiped();
private final LOTRModelBiped modelBipedArmorChestPlate = new LOTRModelBiped(1.0f);
private final LOTRModelBiped modelBipedArmor = new LOTRModelBiped(0.5f);
private final WFMModelSkaven modelSkaven = new WFMModelSkaven();
private final WFMModelSkaven modelSkavenArmorChestPlate = new WFMModelSkaven(1.0f);
private final WFMModelSkaven modelSkavenArmor = new WFMModelSkaven(0.5f);
private final WFMModelSkeleton modelSkeleton = new WFMModelSkeleton(0.0f);
private final WFMModelSkeleton modelSkeletonArmorChestPlate = new WFMModelSkeleton(1.0f);
private final WFMModelSkeleton modelSkeletonArmor = new WFMModelSkeleton(0.5f);
private final WFMModelDwarf modelDwarf = new WFMModelDwarf();
private final WFMModelDwarf modelDwarfArmorChestPlate = new WFMModelDwarf(1.0f);
private final WFMModelDwarf modelDwarfArmor = new WFMModelDwarf(0.5f);
private final WFMModelOrc modelOrc = new WFMModelOrc();
private final WFMModelOrc modelOrcArmorChestPlate = new WFMModelOrc(1.0f);
private final WFMModelOrc modelOrcArmor = new WFMModelOrc(0.5f);
private final WFMModelGoblin modelGoblin = new WFMModelGoblin();
private final WFMModelGoblin modelGoblinArmorChestPlate = new WFMModelGoblin(1.0f);
private final WFMModelGoblin modelGoblinArmor = new WFMModelGoblin(0.5f);
private final WFMModelOgre modelOgre = new WFMModelOgre();
private final WFMModelOgre modelOgreArmorChestPlate = new WFMModelOgre(1.0f);
private final WFMModelOgre modelOgreArmor = new WFMModelOgre(0.5f);
private final WFMModelBeastman modelBeastmenGor = new WFMModelBeastman();
private final WFMModelBeastman modelBeastmenGorArmorChestPlate = new WFMModelBeastman(1.0f);
private final WFMModelBeastman modelBeastmenGorArmor = new WFMModelBeastman(0.5f);
private final WFMModelBeastmanUngor modelBeastmenUngor = new WFMModelBeastmanUngor();
private final WFMModelBeastmanUngor modelBeastmenUngorArmorChestPlate = new WFMModelBeastmanUngor(1.0f);
private final WFMModelBeastmanUngor modelBeastmenUngorArmor = new WFMModelBeastmanUngor(0.5f);
private final WFMModelLizardmenSaurus modelSaurus = new WFMModelLizardmenSaurus();
private final WFMModelLizardmenSaurus modelSaurusArmorChestPlate = new WFMModelLizardmenSaurus(1.0f);
private final WFMModelLizardmenSaurus modelSaurusArmor = new WFMModelLizardmenSaurus(0.5f);
private final WFMModelLizardmenSkink modelSkink = new WFMModelLizardmenSkink();
private final WFMModelLizardmenSkink modelSkinkArmorChestPlate = new WFMModelLizardmenSkink(1.0f);
private final WFMModelLizardmenSkink modelSkinkArmor = new WFMModelLizardmenSkink(0.5f);
public WFMRenderPlayer()
{
super();
}
@Override
public void doRender(AbstractClientPlayer player, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
{
//String playerRace = WFMPlayerClassInfo.get(player).getPlayerClass();
if (LOTRLevelData.getData(player).needsSave()) {
WFMPlayerClass playerRace = LOTRLevelData.getData(player).playerClass;
this.mainModel.textureHeight = 32;
this.mainModel.textureWidth = 64;
if (playerRace.isSkaven()) {
this.mainModel = this.modelSkaven;
this.mainModel.textureHeight = 256;
this.mainModel.textureWidth = 128;
this.modelBipedMain = (ModelBiped) this.mainModel;
this.modelArmorChestplate = modelSkavenArmorChestPlate;
this.modelArmor = modelSkavenArmor;
} else if (playerRace.isOgre()) {
this.mainModel = this.modelOgre;
this.mainModel.textureHeight = 128;
this.mainModel.textureWidth = 128;
this.modelBipedMain = (ModelBiped) this.mainModel;
this.modelArmorChestplate = modelOgreArmorChestPlate;
this.modelArmor = modelOgreArmor;
} else if (playerRace.isOrc()) {
this.mainModel = this.modelOrc;
this.mainModel.textureHeight = 64;
this.mainModel.textureWidth = 64;
this.modelBipedMain = (ModelBiped)this.mainModel;
this.modelArmorChestplate = modelOrcArmorChestPlate;
this.modelArmor = modelOrcArmor;
} else if (playerRace.isGoblin()) {
this.mainModel = this.modelGoblin;
this.modelBipedMain = (ModelBiped)this.mainModel;
this.modelArmorChestplate = modelGoblinArmorChestPlate;
this.modelArmor = modelGoblinArmor;
} else if (playerRace.isDwarf()) {
this.mainModel = this.modelDwarf;
this.modelBipedMain = (WFMModelDwarf)this.mainModel;
this.modelArmorChestplate = modelDwarfArmorChestPlate;
this.modelArmor = modelDwarfArmor;
} else if (playerRace.isBeastmanGor()) {
this.mainModel = this.modelBeastmenGor;
this.modelBipedMain = (ModelBiped)this.mainModel;
this.modelArmorChestplate = modelBeastmenGorArmorChestPlate;
this.modelArmor = modelBeastmenGorArmor;
} else if (playerRace.equals(WFMPlayerClass.BEASTMAN_UNGOR)) {
this.mainModel = this.modelBeastmenUngor;
this.modelBipedMain = (ModelBiped)this.mainModel;
this.modelArmorChestplate = modelBeastmenUngorArmorChestPlate;
this.modelArmor = modelBeastmenUngorArmor;
} else if (playerRace.isSaurus()) {
this.mainModel = this.modelSaurus;
this.mainModel.textureHeight = 256;
this.mainModel.textureWidth = 128;
this.modelBipedMain = (ModelBiped)this.mainModel;
this.modelArmorChestplate = modelSaurusArmorChestPlate;
this.modelArmor = modelSaurusArmor;
} else if (playerRace.isSkink()) {
this.mainModel = this.modelSkink;
this.mainModel.textureHeight = 256;
this.mainModel.textureWidth = 128;
this.modelBipedMain = (ModelBiped)this.mainModel;
this.modelArmorChestplate = modelSkinkArmorChestPlate;
this.modelArmor = modelSkinkArmor;
} else if (playerRace.isSkeleton()) {
this.mainModel = this.modelSkeleton;
this.modelBipedMain = (WFMModelSkeleton)this.mainModel;
this.modelArmorChestplate = modelSkeletonArmorChestPlate;
this.modelArmor = modelSkeletonArmor;
} else if (playerRace.isNorthman()) {
this.mainModel = this.modelBiped;
this.modelBipedMain = (ModelBiped)this.mainModel;
this.modelArmorChestplate = modelBipedArmorChestPlate;
this.modelArmor = modelBipedArmor;
GL11.glScalef(1.0f, 1.0f, 1.0f);
} else {
this.mainModel = this.modelBiped;
this.modelBipedMain = (ModelBiped)this.mainModel;
this.modelArmorChestplate = modelBipedArmorChestPlate;
this.modelArmor = modelBipedArmor;
}
}
super.doRender(player, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
}