OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
if (EventsHandler.getCapaMP(player).isKakuganActive()) {
RenderPlayer renderPlayer = Minecraft.getMinecraft().getRenderManager().getSkinMap().get(((AbstractClientPlayer)player).getSkinType());
GlStateManager.pushMatrix();
GlStateManager.disableLighting();
renderPlayer.getMainModel().bipedHead.postRender(0.0625F);
GlStateManager.translate(/*не трогать*/0, (player.isSneaking() ? 0.2F : 0.0F) + /*вниз*/0.1875F, /*вперед*/-0.025F);
GlStateManager.rotate(180, 0, 0, 0);
GlStateManager.scale(0.5F, 0.5F, 0.5F);
Minecraft.getMinecraft().getRenderItem().renderItem(new ItemStack(InitItems.KAKUGAN2), player, ItemCameraTransforms.TransformType.HEAD, false);
GlStateManager.enableLighting();
GlStateManager.popMatrix();
}