@Override
public String getArmorTexture(ItemStack itemstack, Entity entity, EquipmentSlot slot, String layer)
{
if (slot == EquipmentSlot.LEGS)
{
return ModId + ":textures/armor/matter_crystal/2.png";
}
else
{
return ModId + ":textures/armor/matter_crystal/1.png";
}
}
ItemStack is = new ItemStack(Items.DIAMOND_CHESTPLATE);
String texturePath = is.getItem().getArmorTexture(is, ???, EntityEquipmentSlot.CHEST, ???);
public String getArmorTexture(ItemStack stack, Entity entity, EntityEquipmentSlot slot, String type)